WukongMid runes

Off-meta Mid

Jungle87%Top10%Mid1%
Win
50.4%
▲0.4 vs Mid
LP a game
+1.60
±0.30
Games
17.4k
a win +20.6 · a loss −18.0
Pick · Ban
0.10 · 5.2%
as Mid · any role

How we measure

Wukong Mid, last 30 days: Trinity Force, Black Cleaver, Death's Dance; Electrocute + Precision; skill order Q > E > W (each the most played of 17,390 games).

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 83%Flex Adaptive force 96%Defense Health scaling 80%Set taken in 71% of games
Every rune with its win rate52 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph85%50.3%49.5–51.1%
Coup de Grace69%50.3%49.4–51.2%
Conqueror47%50.6%49.5–51.7%
Legend: Alacrity46%50.5%49.4–51.6%
Last Stand17%50.9%49.1–52.7%
Cut Down4.3%49.3%45.8–52.9%
Legend: Haste4.2%51.2%47.6–54.9%
Legend: Bloodline3.2%48.9%44.8–53.1%
Presence of Mind1.2%44.3%37.7–51.2%
Absorb Life0.9%41.2%33.7–49.1%
Press the Attack0.8%53.6%45.3–61.7%
Lethal TempoFew games0.4%49.3%38.0–60.7%
Fleet FootworkFew games0.2%51.5%35.2–67.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact78%50.1%49.3–50.9%
Ultimate Hunter74%50.2%49.4–51.1%
Electrocute48%50.1%49.0–51.1%
Grisly Mementos43%50.0%48.8–51.1%
Sixth Sense4.6%48.1%44.7–51.6%
Treasure Hunter3.1%49.1%44.9–53.3%
Relentless Hunter3.1%46.3%42.2–50.6%
Deep Ward1.9%54.3%49.0–59.5%
Hail of Blades1.4%48.7%42.4–55.1%
Taste of Blood1.3%50.4%44.0–56.9%
Cheap Shot0.8%40.6%32.6–49.1%
Dark Harvest0.6%45.1%35.8–54.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating12%53.6%51.5–55.7%
Overgrowth7.2%53.5%50.7–56.2%
Unflinching6.0%53.6%50.5–56.6%
Second Wind3.9%50.8%47.1–54.6%
Demolish3.6%53.3%49.4–57.2%
Revitalize1.1%51.8%44.8–58.7%
Grasp of the Undying0.9%59.1%51.2–66.5%
Conditioning0.8%54.2%45.7–62.5%
Shield BashFew games0.2%57.1%42.2–70.9%
Font of LifeFew games0.1%50.0%30.7–69.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight5.7%49.5%46.4–52.6%
Magical Footwear5.2%49.0%45.8–52.3%
Biscuit Delivery1.3%52.5%45.9–59.0%
Cash Back0.9%56.1%48.0–63.8%
Triple TonicFew games0.4%52.7%41.5–63.7%
Jack Of All TradesFew games0.4%60.3%48.0–71.5%
First StrikeFew games0.2%58.8%42.2–73.6%
Approach VelocityFew games0.1%45.5%26.9–65.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch2.0%50.0%44.7–55.3%
Axiom Arcanist1.7%50.9%45.1–56.6%
Transcendence1.6%45.6%39.8–51.5%
Gathering Storm1.2%46.1%39.4–52.9%
Absolute Focus1.1%53.3%46.3–60.2%
Celerity1.0%54.4%46.9–61.7%
Manaflow Band0.7%44.9%36.2–53.9%
Nimbus Cloak0.6%49.1%39.9–58.3%
Stormraider's SurgeFew games0.5%46.6%36.5–56.9%

Questions

What keystone do Wukong Mid players take on all servers?

Electrocute, with Precision as the secondary tree, is the most played page: 40% of 17,390 games in all ranks, last 30 days, 49.7% win rate.

What other rune page do Wukong Mid players use?

Conqueror with Domination: 29% of 17,390 games in all ranks, last 30 days, 50.0% win rate.

Which stat shards do Wukong Mid players pick?

Attack speed, Adaptive force, Health scaling: 71% of 17,390 games in all ranks, last 30 days, 50.3% win rate.