WukongMid runes

Off-meta Mid

Jungle86%Top11%Mid1%
Win
50.3%
▲0.3 vs Mid
LP a game
+1.70
±0.50
Games
6,211
a win +20.7 · a loss −17.9
Pick · Ban
0.09 · 4.9%
as Mid · any role

How we measure

Wukong Mid, last 7 days: Trinity Force, Black Cleaver, Death's Dance; Electrocute + Precision; skill order Q > E > W (each the most played of 6,211 games).

Rune pages

Exact pages · 5 most played
DominationPrimary
PrecisionSecondary
Exact page · 33.7%
ShardsOffense Attack speed 84%Flex Adaptive force 95%Defense Health scaling 79%Set taken in 71% of games
Every rune with its win rate46 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph84%50.7%49.4–52.1%
Coup de Grace68%50.7%49.2–52.2%
Conqueror46%51.1%49.3–53.0%
Legend: Alacrity44%50.9%49.0–52.8%
Last Stand16%51.4%48.4–54.5%
Legend: Haste4.7%49.0%43.3–54.7%
Cut Down4.6%45.6%40.0–51.4%
Legend: Bloodline3.2%46.5%39.7–53.4%
Presence of MindFew games1.4%47.7%37.6–58.0%
Press the AttackFew games0.7%48.8%34.3–63.5%
Absorb LifeFew games0.6%35.0%22.1–50.5%
Lethal TempoFew games0.4%43.5%25.6–63.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact78%49.9%48.5–51.3%
Ultimate Hunter74%49.9%48.5–51.4%
Electrocute49%49.9%48.1–51.6%
Grisly Mementos45%49.8%48.0–51.7%
Sixth Sense4.1%42.4%36.5–48.5%
Relentless Hunter3.6%48.4%42.0–55.0%
Treasure Hunter2.8%48.6%41.3–55.9%
Deep Ward2.1%59.7%51.1–67.8%
Hail of BladesFew games1.3%48.2%37.8–58.8%
Taste of BloodFew games1.3%47.5%36.9–58.3%
Cheap ShotFew games0.6%42.5%28.5–57.8%
Dark HarvestFew games0.6%34.3%20.8–50.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating12%54.2%50.7–57.7%
Overgrowth6.8%52.8%48.1–57.5%
Unflinching6.7%57.3%52.5–62.0%
Second Wind3.9%51.0%44.8–57.2%
Demolish3.8%50.6%44.3–56.9%
RevitalizeFew games1.5%45.6%35.7–55.8%
Grasp of the UndyingFew games0.9%54.4%41.6–66.6%
ConditioningFew games0.8%56.0%42.3–68.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight6.0%50.4%45.4–55.4%
Magical Footwear5.2%48.6%43.2–54.0%
Biscuit DeliveryFew games1.2%53.3%42.2–64.0%
Cash BackFew games1.0%64.1%51.8–74.7%
Triple TonicFew games0.5%56.7%39.2–72.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch2.0%45.2%36.8–53.9%
TranscendenceFew games1.5%40.0%30.7–50.1%
Axiom ArcanistFew games1.5%45.7%35.9–55.8%
Absolute FocusFew games1.2%47.2%36.1–58.6%
Gathering StormFew games1.1%43.9%32.6–55.9%
CelerityFew games1.0%48.3%36.2–60.7%
Manaflow BandFew games0.7%31.1%19.5–45.7%
Nimbus CloakFew games0.6%50.0%34.8–65.1%
Stormraider's SurgeFew games0.4%29.6%15.9–48.5%

Questions

What keystone do Wukong Mid players take on all servers?

Electrocute, with Precision as the secondary tree, is the most played page: 41% of 6,211 games in all ranks, last 7 days, 49.7% win rate.

What other rune page do Wukong Mid players use?

Conqueror with Domination: 28% of 6,211 games in all ranks, last 7 days, 50.3% win rate.

Which stat shards do Wukong Mid players pick?

Attack speed, Adaptive force, Health scaling: 71% of 6,211 games in all ranks, last 7 days, 50.8% win rate.