- Win
- 50.2%
- ▲0.2 vs Mid
- LP a game
- +1.70
- ±0.16
- Games
- 60.8k
- a win +21.0 · a loss −18.0
- Pick · Ban
- 10.7 · 5.0%
- as Mid · any role
Ahri Mid on NA, patch 26.20: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 60,761 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 90%Flex Adaptive force 97%Defense Health scaling 80%Set taken in 74% of games
Every rune with its win rate43 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 95% | 50.0% | 49.6–50.4% |
| Taste of Blood | 90% | 50.0% | 49.6–50.4% |
| Electrocute | 83% | 50.0% | 49.6–50.4% |
| Grisly Mementos | 76% | 49.9% | 49.5–50.4% |
| Sixth Sense | 6.1% | 50.3% | 48.7–51.9% |
| Sudden Impact | 3.7% | 49.2% | 47.1–51.2% |
| Cheap Shot | 2.7% | 51.6% | 49.1–54.0% |
| Deep Ward | 1.4% | 50.6% | 47.1–54.0% |
| Treasure Hunter | 0.8% | 50.6% | 46.1–55.2% |
| Relentless Hunter | 0.7% | 53.4% | 48.7–58.1% |
| Dark Harvest | 0.4% | 52.0% | 45.8–58.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 85% | 50.2% | 49.7–50.6% |
| Transcendence | 75% | 50.1% | 49.6–50.6% |
| Scorch | 27% | 50.4% | 49.6–51.1% |
| Deathfire Touch | 15% | 51.0% | 50.0–52.1% |
| Gathering Storm | 4.2% | 51.0% | 49.1–52.9% |
| Absolute Focus | 2.9% | 51.5% | 49.1–53.8% |
| Axiom Arcanist | 2.0% | 51.1% | 48.3–53.9% |
| Celerity | 1.0% | 48.7% | 44.7–52.8% |
| Arcane Comet | 0.7% | 47.4% | 42.6–52.2% |
| Summon Aery | 0.4% | 57.0% | 51.1–62.8% |
| WaterwalkingFew games | 0.1% | 46.1% | 35.3–57.2% |
| Nimbus CloakFew games | 0.1% | 44.6% | 33.8–55.9% |
| Stormraider's SurgeFew games | <0.1% | 61.1% | 47.8–73.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 4.9% | 49.0% | 47.2–50.8% |
| Biscuit Delivery | 4.5% | 48.7% | 46.9–50.6% |
| Cash Back | 0.7% | 54.9% | 50.1–59.5% |
| Triple Tonic | 0.6% | 53.4% | 48.4–58.4% |
| Magical Footwear | 0.5% | 47.6% | 41.9–53.3% |
| First Strike | 0.2% | 59.5% | 50.8–67.7% |
| Jack Of All Trades | 0.2% | 60.0% | 50.4–68.9% |
| Approach VelocityFew games | <0.1% | 47.1% | 31.5–63.3% |
| Time Warp TonicFew games | <0.1% | 45.8% | 27.9–64.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 3.8% | 53.2% | 51.2–55.2% |
| Overgrowth | 3.2% | 53.0% | 50.7–55.2% |
| Unflinching | 1.1% | 54.8% | 51.0–58.6% |
| Second Wind | 0.8% | 53.3% | 48.7–57.8% |
| Revitalize | 0.3% | 50.0% | 42.4–57.6% |
| DemolishFew games | 0.1% | 43.9% | 33.7–54.7% |
| Font of LifeFew games | <0.1% | 42.9% | 30.0–56.7% |
| ConditioningFew games | <0.1% | 39.6% | 27.0–53.7% |
| Grasp of the UndyingFew games | <0.1% | 35.7% | 20.7–54.2% |
| Shield BashFew games | <0.1% | 41.4% | 25.5–59.3% |
Questions
What keystone do Ahri Mid players take on NA?
Electrocute, with Sorcery as the secondary tree, is the most played page: 74% of 60,761 games in all ranks, patch 26.20, 49.9% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 12% of 60,761 games in all ranks, patch 26.20, 50.1% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 74% of 60,761 games in all ranks, patch 26.20, 50.2% win rate.














































