- Win
- 49.4%
- ▼0.6 vs Jungle
- LP a game
- +2.20
- ±1.03
- Games
- 1,649
- a win +22.0 · a loss −17.8
- Pick · Ban
- 0.29 · 7.5%
- as Jungle · any role
Brand Jungle on NA, patch 26.20: Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 1,649 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 63%Flex Adaptive force 92%Defense Health scaling 85%Set taken in 57% of games
Every rune with its win rate32 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 68% | 48.9% | 46.0–51.9% |
| Deathfire Touch | 65% | 48.6% | 45.6–51.6% |
| Manaflow Band | 60% | 47.6% | 44.5–50.7% |
| Scorch | 58% | 48.3% | 45.2–51.5% |
| Gathering Storm | 21% | 52.1% | 46.8–57.3% |
| Axiom Arcanist | 21% | 54.8% | 49.5–60.0% |
| Waterwalking | 8.8% | 46.2% | 38.3–54.3% |
| Nimbus CloakFew games | 4.5% | 43.2% | 32.6–54.6% |
| CelerityFew games | 3.3% | 40.0% | 28.1–53.2% |
| Absolute FocusFew games | 2.9% | 57.5% | 43.3–70.5% |
| Arcane CometFew games | 2.7% | 44.4% | 30.9–58.8% |
| Stormraider's SurgeFew games | 1.5% | 44.0% | 26.7–62.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 51% | 49.5% | 46.1–52.9% |
| Presence of Mind | 42% | 47.8% | 44.1–51.6% |
| Legend: Haste | 21% | 49.9% | 44.7–55.1% |
| Coup de Grace | 8.3% | 47.8% | 39.6–56.1% |
| TriumphFew games | 3.3% | 50.9% | 38.1–63.6% |
| ConquerorFew games | 1.2% | 55.0% | 34.2–74.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 27% | 52.0% | 47.4–56.7% |
| Grisly Mementos | 21% | 50.3% | 45.0–55.5% |
| Treasure Hunter | 20% | 52.5% | 47.0–57.9% |
| Cheap Shot | 18% | 53.2% | 47.5–58.8% |
| Taste of Blood | 15% | 50.6% | 44.4–56.8% |
| Ultimate Hunter | 9.7% | 48.1% | 40.5–55.8% |
| Sixth Sense | 6.6% | 55.1% | 45.7–64.1% |
| Relentless HunterFew games | 4.8% | 55.7% | 44.7–66.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 9.6% | 45.6% | 38.0–53.4% |
| Magical Footwear | 8.1% | 50.0% | 41.7–58.4% |
| Cash BackFew games | 2.9% | 44.7% | 31.4–58.8% |
| Approach VelocityFew games | 1.9% | 53.1% | 36.4–69.1% |
| Biscuit DeliveryFew games | 1.8% | 36.7% | 21.9–54.5% |
| Triple TonicFew games | 1.5% | 45.8% | 27.9–64.9% |
Questions
What keystone do Brand Jungle players take on NA?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 54% of 1,649 games in all ranks, patch 26.20, 48.7% win rate.
What other rune page do Brand Jungle players use?
Dark Harvest with Sorcery: 18% of 1,649 games in all ranks, patch 26.20, 52.7% win rate.
Which stat shards do Brand Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 57% of 1,649 games in all ranks, patch 26.20, 48.9% win rate.



































