DianaMid runes

21st of 46 Mid

Mid50%Jungle47%
Win
50.2%
▲0.2 vs Mid
LP a game
+1.70
±0.29
Games
18.8k
a win +20.9 · a loss −17.8
Pick · Ban
3.3 · 3.4%
as Mid · any role

How we measure

Diana Mid on NA, patch 26.20: Stormsurge, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > W > E (each the most played of 18,848 games).

Rune pages

Exact pages · 5 most played
DominationPrimary
ResolveSecondary
Exact page · 46.4%
ShardsOffense Adaptive force 93%Flex Adaptive force 99%Defense Health scaling 87%Set taken in 82% of games
Every rune with its win rate46 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact84%50.0%49.2–50.8%
Electrocute83%49.9%49.1–50.7%
Grisly Mementos78%49.9%49.1–50.7%
Treasure Hunter75%49.8%48.9–50.6%
Ultimate Hunter6.0%48.9%46.0–51.9%
Relentless Hunter4.4%53.4%50.0–56.8%
Sixth Sense4.0%49.7%46.1–53.2%
Deep Ward1.8%50.6%45.2–56.0%
Taste of Blood0.6%38.4%29.9–47.6%
Cheap ShotFew games0.5%40.2%30.6–50.7%
Dark HarvestFew games0.3%52.1%38.3–65.5%
Hail of BladesFew games0.2%36.7%21.9–54.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash64%50.2%49.3–51.1%
Bone Plating62%50.1%49.2–51.1%
Overgrowth4.0%50.9%47.4–54.5%
Grasp of the Undying3.9%54.9%51.3–58.5%
Second Wind3.1%52.8%48.7–56.8%
Revitalize1.9%54.1%48.9–59.2%
Unflinching0.6%64.4%55.4–72.5%
Conditioning0.5%39.0%30.0–48.8%
DemolishFew games0.2%56.8%42.2–70.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band39%50.7%49.5–51.8%
Scorch36%50.9%49.7–52.1%
Transcendence12%51.1%49.0–53.2%
Stormraider's Surge8.4%51.3%48.8–53.8%
Gathering Storm2.8%48.4%44.1–52.7%
Absolute Focus2.0%56.7%51.7–61.5%
Axiom Arcanist0.9%50.9%43.4–58.4%
Nimbus CloakFew games0.4%46.3%36.0–57.1%
CelerityFew games0.4%54.9%44.1–65.2%
Arcane CometFew games0.3%39.6%27.6–53.1%
Deathfire TouchFew games0.2%59.1%44.4–72.3%
WaterwalkingFew games0.1%47.6%28.3–67.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de Grace2.8%50.1%45.8–54.4%
Conqueror2.6%52.3%47.8–56.7%
Legend: Alacrity2.5%50.8%46.3–55.4%
Triumph2.4%50.4%45.9–55.0%
Presence of Mind2.1%51.7%46.9–56.6%
Legend: Haste2.0%49.7%44.7–54.8%
Cut Down1.5%48.1%42.4–53.8%
Last Stand1.2%54.4%47.9–60.7%
Fleet FootworkFew games0.3%52.4%40.3–64.2%
Press the AttackFew games0.2%52.3%37.9–66.3%
Legend: BloodlineFew games0.2%56.3%39.3–71.8%
Lethal TempoFew games0.1%30.4%15.6–50.9%
Absorb LifeFew games0.1%45.5%26.9–65.3%

Questions

What keystone do Diana Mid players take on NA?

Electrocute, with Resolve as the secondary tree, is the most played page: 53% of 18,848 games in all ranks, patch 26.20, 49.8% win rate.

What other rune page do Diana Mid players use?

Stormraider's Surge with Resolve: 7% of 18,848 games in all ranks, patch 26.20, 51.1% win rate.

Which stat shards do Diana Mid players pick?

Adaptive force, Adaptive force, Health scaling: 82% of 18,848 games in all ranks, patch 26.20, 49.9% win rate.