- Win
- 41.7%
- ▼8.3 vs Jungle
- LP a game
- +0.20
- ±3.04
- Games
- 204
- a win +24.0 · a loss −17.4
- Pick · Ban
- 0.04 · 2.6%
- as Jungle · any role
Ezreal Jungle on NA, last 7 days: Trinity Force, Voltaic Cyclosword, Endless Hunger; Press the Attack + Inspiration; skill order Q > E > W (each the most played of 204 games).
Low sample. 204 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
46% · 43.6% won
Spells
Sm
98% · 41.2% won
Skills
49% · 41.8% won
Items 19.7% of games with a core
- Trinity Force
- Voltaic Cyclosword
- Endless Hunger
- So
68.4% won25% pick - Sg
46.7% won19% pick - Eh
50.0% won13% pick
64.3% won (45.8–79.3) · 28 games
Skill path 49% of games · 45.7% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 5 | 7 | 9 | ||||||||||||||
| WW | 4 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Trinity Force › Voltaic Cyclosword › Endless Hunger20%64.3%46% to 79%
Skills
- ››starts Q E QFew games49%41.8%98
- ››starts Q E WFew games29%36.2%58
Starting items
- Scorchclaw Pup Few games19%38.5% won
- Mosstomper Seedling + Health Potion Few games13%48.2% won
Boots
- No boots Few games15%32.3% won
Summoner spells
Every option as a table14 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Trinity Force › Voltaic Cyclosword › Endless HungerFew games | 20% | 64.3% | 45.8%–79.3% | 28 |
| Boots | ||||
| Ionian Boots of Lucidity | 55% | 47.8% | 38.8%–56.9% | 113 |
| No bootsFew games | 15% | 32.3% | 18.6%–49.9% | 31 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 46% | 43.6% | 34.0%–53.7% | 94 |
| Scorchclaw PupFew games | 19% | 38.5% | 24.9%–54.1% | 39 |
| Mosstomper Seedling + Health PotionFew games | 13% | 48.2% | 30.7%–66.0% | 27 |
| Gustwalker Hatchling + Health PotionFew games | 11% | 30.4% | 15.6%–50.9% | 23 |
| Summoner spells | ||||
| Flash + Smite | 98% | 41.2% | 34.6%–48.2% | 199 |
| Skill order | ||||
| Max Q E W · starts Q E QFew games | 49% | 41.8% | 32.6%–51.7% | 98 |
| Max Q E W · starts Q E WFew games | 29% | 36.2% | 25.1%–49.1% | 58 |
| First 11 skill points | ||||
| Q E Q W Q R Q E Q E RFew games | 49% | 45.7% | 36.0%–55.8% | 94 |
| Q E W Q Q R Q E Q E RFew games | 28% | 37.0% | 25.4%–50.4% | 54 |
| Finished items | ||||
| Serylda's GrudgeFew games | 30% | 41.0% | 29.5%–53.5% | 61 |
| Spear of ShojinFew games | 28% | 47.4% | 35.0%–60.1% | 57 |
Questions
What do Ezreal Jungle players build first on NA?
The most played core is Trinity Force, then Voltaic Cyclosword, then Endless Hunger: 14% of 204 games in all ranks, last 7 days, 64.3% win rate.
What skill order do Ezreal Jungle players use?
Most often they max Q, E, W and start Q, E, Q: 49% of 202 games with a skill order in all ranks, last 7 days, 41.8% win rate.
Which summoner spells do Ezreal Jungle players take?
Flash and Smite, in 98% of 204 games in all ranks, last 7 days, 41.2% win rate.

























