- Win
- 33.9%
- ▼16.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 65
- Pick · Ban
- 0.01 · 14.2%
- as Jungle · any role
Illaoi Jungle on NA, patch 26.20: Conqueror + Resolve (each the most played of 65 games).
Low sample. 65 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 72% of games
Every rune with its win rate7 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 86% | 37.5% | 26.0–50.6% |
| ConquerorFew games | 71% | 39.1% | 26.4–53.5% |
| Legend: HasteFew games | 69% | 37.8% | 25.1–52.4% |
| TriumphFew games | 43% | 32.1% | 17.9–50.7% |
| Presence of MindFew games | 34% | 27.3% | 13.2–48.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| DemolishFew games | 48% | 32.3% | 18.6–49.9% |
| Bone PlatingFew games | 42% | 37.0% | 21.5–55.8% |
Questions
What keystone do Illaoi Jungle players take on NA?
Conqueror, with Resolve as the secondary tree, is the most played page: 35% of 65 games in all ranks, patch 26.20, 39.1% win rate.
What other rune page do Illaoi Jungle players use?
Grasp of the Undying with Precision: 15% of 65 games in all ranks, patch 26.20, 30.0% win rate.
Which stat shards do Illaoi Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 72% of 65 games in all ranks, patch 26.20, 31.9% win rate.











