- Win
- 50.9%
- ▲0.9 vs Top
- LP a game
- +3.10
- ±1.95
- Games
- 477
- a win +22.4 · a loss −18.1
- Pick · Ban
- 0.10 · 0.80%
- as Top · any role
Low sample. 477 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
DominationSecondary
ShardsOffense Attack speed 64%Flex Adaptive force 100%Defense Health scaling 76%Set taken in 55% of games
Every rune with its win rate37 runes · 5 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 55% | 53.3% | 47.2–59.2% |
| Coup de Grace | 53% | 55.3% | 49.2–61.3% |
| Legend: Alacrity | 48% | 54.8% | 48.3–61.1% |
| Conqueror | 36% | 55.3% | 47.8–62.6% |
| Presence of MindFew games | 11% | 41.5% | 29.3–54.9% |
| Cut DownFew games | 11% | 54.7% | 41.4–67.3% |
| Press the AttackFew games | 7.3% | 54.3% | 38.2–69.5% |
| Legend: BloodlineFew games | 6.1% | 58.6% | 40.7–74.5% |
| Last StandFew games | 5.0% | 37.5% | 21.2–57.3% |
| Legend: HasteFew games | 4.6% | 50.0% | 30.7–69.3% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 48% | 55.8% | 49.4–62.1% |
| Ultimate Hunter | 26% | 54.0% | 45.3–62.6% |
| Relentless Hunter | 22% | 55.1% | 45.7–64.2% |
| ElectrocuteFew games | 17% | 55.7% | 44.7–66.1% |
| Sixth SenseFew games | 14% | 50.7% | 39.1–62.4% |
| Hail of BladesFew games | 12% | 43.6% | 31.4–56.7% |
| Grisly MementosFew games | 9.4% | 53.3% | 39.1–67.1% |
| Deep WardFew games | 6.3% | 46.7% | 30.2–63.9% |
| Treasure HunterFew games | 4.8% | 52.2% | 33.0–70.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 18% | 41.7% | 31.7–52.4% |
| Magical FootwearFew games | 14% | 44.6% | 33.2–56.7% |
| Cash BackFew games | 6.5% | 38.7% | 23.7–56.2% |
| Triple TonicFew games | 5.9% | 35.7% | 20.7–54.2% |
| First StrikeFew games | 5.2% | 32.0% | 17.2–51.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield BashFew games | 17% | 57.3% | 46.5–67.5% |
| Bone PlatingFew games | 16% | 50.0% | 39.2–60.8% |
| Grasp of the UndyingFew games | 13% | 50.8% | 38.6–62.9% |
| OvergrowthFew games | 12% | 63.2% | 50.2–74.5% |
| RevitalizeFew games | 8.6% | 43.9% | 29.9–59.0% |
| Second WindFew games | 7.1% | 58.8% | 42.2–73.6% |
| DemolishFew games | 4.4% | 28.6% | 13.8–50.0% |
| ConditioningFew games | 4.2% | 60.0% | 38.7–78.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 19% | 40.5% | 30.9–50.8% |
| TranscendenceFew games | 13% | 50.0% | 37.9–62.1% |
| ScorchFew games | 7.3% | 28.6% | 16.3–45.1% |
| Absolute FocusFew games | 4.4% | 28.6% | 13.8–50.0% |
| Gathering StormFew games | 4.2% | 40.0% | 21.9–61.3% |
Questions
What keystone do Jarvan IV Top players take on NA?
Conqueror, with Domination as the secondary tree, is the most played page: 21% of 477 games in all ranks, patch 26.20, 59.2% win rate.
What other rune page do Jarvan IV Top players use?
Electrocute with Precision: 10% of 477 games in all ranks, patch 26.20, 63.0% win rate.
Which stat shards do Jarvan IV Top players pick?
Attack speed, Adaptive force, Health scaling: 55% of 477 games in all ranks, patch 26.20, 52.3% win rate.









































