- Win
- 47.7%
- ▼2.3 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 65
- Pick · Ban
- 0.01 · 15.7%
- as Jungle · any role
Jinx Jungle on NA, patch 26.20: Kraken Slayer, Runaan's Hurricane, Infinity Edge; Lethal Tempo + Inspiration; skill order Q > W > E (each the most played of 65 games).
Low sample. 65 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 84%Flex Adaptive force 100%Defense Health scaling 56%Set taken in 45% of games
Every rune with its win rate8 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: BloodlineFew games | 72% | 42.6% | 29.5–56.7% |
| Lethal TempoFew games | 68% | 36.4% | 23.8–51.1% |
| Presence of MindFew games | 66% | 44.2% | 30.4–58.9% |
| Coup de GraceFew games | 54% | 48.6% | 33.0–64.4% |
| Cut DownFew games | 42% | 48.2% | 30.7–66.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute FocusFew games | 43% | 39.3% | 23.6–57.6% |
| Gathering StormFew games | 43% | 39.3% | 23.6–57.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 35% | 47.8% | 29.2–67.0% |
Questions
What keystone do Jinx Jungle players take on NA?
Lethal Tempo, with Inspiration as the secondary tree, is the most played page: 35% of 65 games in all ranks, patch 26.20, 43.5% win rate.
Which stat shards do Jinx Jungle players pick?
Attack speed, Adaptive force, Health scaling: 45% of 65 games in all ranks, patch 26.20, 44.8% win rate.












