- Win
- 50.2%
- ▲0.2 vs Jungle
- LP a game
- +2.30
- ±2.35
- Games
- 305
- a win +21.8 · a loss −17.6
- Pick · Ban
- 0.04 · 6.0%
- as Jungle · any role
Tahm Kench Jungle on NA, patch 26.21: Heartsteel, Dusk and Dawn, Thornmail; Grasp of the Undying + Precision; skill order Q > W > E (each the most played of 305 games).
Low sample. 305 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
29% · 51.1% won
Spells
Sm
78% · 49.8% won
Skills
58% · 46.5% won
Items 12.2% of games with a core
- Heartsteel
- Dusk and Dawn
- Thornmail
- Sv
64.0% won36% pick
68.4% won (46.0–84.6) · 19 games
Skill path 53% of games · 47.6% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q W E58%46.5%172
- ››starts Q W QFew games14%52.5%40
- ››starts Q W EFew games13%52.6%38
Starting items
- Mosstomper Seedling Few games18%56.4% won
- Scorchclaw Pup + Health Potion Few games16%42.6% won
Boots
- Boots of Swiftness Few games28%56.0% won
- Mercury's Treads Few games24%55.4% won
Summoner spells
- Ghost + Smite Few games18%54.6% won
Every option as a table21 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| 4th item, of 70 games that reached it | ||||
| Spirit VisageFew games | 36% | 64.0% | 44.5%–79.8% | 25 |
| Boots | ||||
| Plated SteelcapsFew games | 30% | 51.1% | 41.0%–61.1% | 92 |
| Boots of SwiftnessFew games | 28% | 56.0% | 45.3%–66.1% | 84 |
| Mercury's TreadsFew games | 24% | 55.4% | 44.1%–66.2% | 74 |
| No bootsFew games | 10% | 32.3% | 18.6%–49.9% | 31 |
| Starting items | ||||
| Mosstomper Seedling + Health PotionFew games | 29% | 51.1% | 40.9%–61.3% | 88 |
| Mosstomper SeedlingFew games | 18% | 56.4% | 43.3%–68.6% | 55 |
| Scorchclaw Pup + Health PotionFew games | 16% | 42.6% | 29.5%–56.7% | 47 |
| Gustwalker Hatchling + Health PotionFew games | 15% | 51.1% | 37.0%–65.0% | 45 |
| Summoner spells | ||||
| Flash + Smite | 78% | 49.8% | 43.5%–56.1% | 239 |
| Ghost + SmiteFew games | 18% | 54.6% | 41.5%–67.0% | 55 |
| Skill order | ||||
| Max Q W E · starts Q W E | 58% | 46.5% | 39.2%–54.0% | 172 |
| Max Q W E · starts Q W QFew games | 14% | 52.5% | 37.5%–67.1% | 40 |
| Max Q E W · starts Q W EFew games | 13% | 52.6% | 37.3%–67.5% | 38 |
| First 11 skill points | ||||
| Q W E Q Q R Q W Q W R | 53% | 47.6% | 39.7%–55.7% | 147 |
| Q W Q E Q R Q W Q W RFew games | 12% | 51.5% | 35.2%–67.5% | 33 |
| Q W E Q Q R Q E Q E RFew games | 9.4% | 57.7% | 39.0%–74.5% | 26 |
| Finished items | ||||
| Spirit VisageFew games | 21% | 56.3% | 44.1%–67.7% | 64 |
| Sunfire AegisFew games | 19% | 47.5% | 35.3%–60.0% | 59 |
| RiftmakerFew games | 9.2% | 46.4% | 29.5%–64.2% | 28 |
| Warmog's ArmorFew games | 7.9% | 66.7% | 46.7%–82.0% | 24 |
Questions
What do Tahm Kench Jungle players build first on NA?
The most played core is Heartsteel, then Dusk and Dawn, then Thornmail: 6% of 305 games in all ranks, patch 26.21, 68.4% win rate.
What skill order do Tahm Kench Jungle players use?
Most often they max Q, W, E and start Q, W, E: 58% of 296 games with a skill order in all ranks, patch 26.21, 46.5% win rate.
Which summoner spells do Tahm Kench Jungle players take?
Flash and Smite, in 78% of 305 games in all ranks, patch 26.21, 49.8% win rate.































