- Win
- 49.0%
- ▼1.0 vs Jungle
- LP a game
- +1.60
- ±0.10
- Games
- 181.0k
- a win +21.7 · a loss −18.0
- Pick · Ban
- 2.5 · 7.7%
- as Jungle · any role
Naafiri Jungle, patch 26.20: Voltaic Cyclosword, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 181,045 games).
Build
Start
Hp
51% · 49.3% won
Spells
Sm
98% · 49.0% won
Skills
82% · 49.4% won
Items 21.4% of games with a core
- Voltaic Cyclosword
- Black Cleaver
- Death's Dance
- Ga
61.8%won17% pick - Eo
58.0%won15% pick - Sg
59.7%won11% pick
- Ga
60.5%won34% pick - Eo
57.8%won11% pick - Sf
55.8%won6.2% pick
54.5% won (53.8–55.1) · 25,612 games
Skill path 79% of games · 50.6% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Voltaic Cyclosword › Black Cleaver › Death's Dance21%54.5%54% to 55%
- Voltaic Cyclosword › Axiom Arc › Serylda's Grudge8.6%53.5%53% to 54%
- Hubris › Voltaic Cyclosword › Axiom Arc7.6%54.7%54% to 56%
- Voltaic Cyclosword › Axiom Arc › Edge of Night4.2%54.4%53% to 56%
- Voltaic Cyclosword › Black Cleaver › Spear of Shojin3.4%55.2%54% to 57%
- Voltaic Cyclosword › Black Cleaver › Serpent's Fang2.5%51.9%50% to 54%
- Voltaic Cyclosword › Axiom Arc › Death's Dance2.2%53.4%51% to 55%
- Hubris › Axiom Arc › Serylda's Grudge2.2%54.2%52% to 56%
Skills
- ››starts Q E W82%49.4%133,560
- ››starts Q E Q5.4%49.7%8,817
- ››starts Q E W4.6%50.4%7,483
- ››starts Q W E4.2%48.7%6,804
- ››starts Q W E1.7%47.3%2,790
Starting items
- Scorchclaw Pup 34%49.7% won
- Gustwalker Hatchling + Health Potion 7.9%47.8% won
Boots
- Plated Steelcaps 20%49.2% won
- Mercury's Treads 13%51.9% won
Summoner spells
- Smite + Ignite 1.4%48.7% won
- Exhaust + Smite 0.1%49.4% won
Every option as a table54 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Voltaic Cyclosword › Black Cleaver › Death's Dance | 21% | 54.5% | 53.8%–55.1% | 25,612 |
| Voltaic Cyclosword › Axiom Arc › Serylda's Grudge | 8.6% | 53.5% | 52.5%–54.4% | 10,355 |
| Hubris › Voltaic Cyclosword › Axiom Arc | 7.6% | 54.7% | 53.7%–55.8% | 9,133 |
| Voltaic Cyclosword › Axiom Arc › Edge of Night | 4.2% | 54.4% | 53.0%–55.7% | 5,005 |
| Voltaic Cyclosword › Black Cleaver › Spear of Shojin | 3.4% | 55.2% | 53.6%–56.7% | 4,023 |
| Voltaic Cyclosword › Black Cleaver › Serpent's Fang | 2.5% | 51.9% | 50.1%–53.7% | 3,034 |
| Voltaic Cyclosword › Axiom Arc › Death's Dance | 2.2% | 53.4% | 51.5%–55.2% | 2,658 |
| Hubris › Axiom Arc › Serylda's Grudge | 2.2% | 54.2% | 52.3%–56.1% | 2,626 |
| 4th item, of 67,354 games that reached it | ||||
| Death's Dance | 22% | 56.5% | 55.7%–57.3% | 14,556 |
| Guardian Angel | 17% | 61.8% | 60.9%–62.6% | 11,283 |
| Edge of Night | 15% | 58.0% | 57.1%–59.0% | 10,025 |
| Serylda's Grudge | 11% | 59.7% | 58.6%–60.8% | 7,506 |
| Spear of Shojin | 7.7% | 56.7% | 55.3%–58.0% | 5,192 |
| Serpent's Fang | 6.3% | 53.3% | 51.8%–54.8% | 4,271 |
| 5th item, of 25,673 games that reached it | ||||
| Guardian Angel | 34% | 60.5% | 59.5%–61.5% | 8,809 |
| Edge of Night | 11% | 57.8% | 56.0%–59.5% | 2,936 |
| Death's Dance | 11% | 59.1% | 57.3%–60.9% | 2,851 |
| Serpent's Fang | 6.2% | 55.8% | 53.3%–58.2% | 1,592 |
| Maw of Malmortius | 5.8% | 57.4% | 54.9%–59.9% | 1,481 |
| Serylda's Grudge | 5.1% | 58.6% | 55.9%–61.2% | 1,314 |
| Boots | ||||
| Ionian Boots of Lucidity | 48% | 48.6% | 48.3%–48.9% | 85,988 |
| Plated Steelcaps | 20% | 49.2% | 48.7%–49.8% | 35,459 |
| Mercury's Treads | 13% | 51.9% | 51.2%–52.5% | 23,371 |
| No boots | 12% | 44.4% | 43.7%–45.1% | 21,204 |
| Gluttonous Greaves | 7.6% | 53.4% | 52.6%–54.3% | 13,805 |
| Starting items | ||||
| Scorchclaw Pup + Health Potion | 51% | 49.3% | 49.0%–49.6% | 84,123 |
| Scorchclaw Pup | 34% | 49.7% | 49.3%–50.1% | 56,090 |
| Gustwalker Hatchling + Health Potion | 7.9% | 47.8% | 46.9%–48.6% | 13,114 |
| Gustwalker Hatchling | 4.8% | 46.4% | 45.3%–47.4% | 8,003 |
| Summoner spells | ||||
| Flash + Smite | 98% | 49.0% | 48.8%–49.2% | 177,987 |
| Smite + Ignite | 1.4% | 48.7% | 46.7%–50.6% | 2,489 |
| Exhaust + Smite | 0.1% | 49.4% | 43.4%–55.5% | 257 |
| Ghost + Smite | 0.1% | 48.3% | 42.1%–54.6% | 240 |
| Skill order | ||||
| Max Q E W · starts Q E W | 82% | 49.4% | 49.2%–49.7% | 133,560 |
| Max Q E W · starts Q E Q | 5.4% | 49.7% | 48.6%–50.7% | 8,817 |
| Max Q W E · starts Q E W | 4.6% | 50.4% | 49.2%–51.5% | 7,483 |
| Max Q E W · starts Q W E | 4.2% | 48.7% | 47.5%–49.8% | 6,804 |
| Max Q W E · starts Q W E | 1.7% | 47.3% | 45.5%–49.2% | 2,790 |
| First 11 skill points | ||||
| Q E W Q Q R Q E Q E R | 79% | 50.6% | 50.3%–50.9% | 121,456 |
| Q E Q W Q R Q E Q E R | 5.3% | 51.1% | 50.0%–52.1% | 8,126 |
| Q W E Q Q R Q E Q E R | 3.8% | 50.3% | 49.0%–51.6% | 5,832 |
| Q E W Q Q R Q W Q W R | 1.5% | 49.6% | 47.5%–51.6% | 2,332 |
| Q E W Q Q R Q E Q W R | 1.5% | 46.5% | 44.5%–48.5% | 2,304 |
| Q E W Q Q R Q W Q E R | 1.3% | 49.2% | 47.0%–51.3% | 2,028 |
| Finished items | ||||
| Axiom Arc | 35% | 51.9% | 51.5%–52.3% | 63,273 |
| Hubris | 25% | 50.1% | 49.7%–50.6% | 45,128 |
| Serylda's Grudge | 19% | 54.6% | 54.0%–55.1% | 34,000 |
| Edge of Night | 16% | 55.4% | 54.8%–55.9% | 28,998 |
| Eclipse | 15% | 47.9% | 47.3%–48.5% | 27,720 |
| Guardian Angel | 13% | 61.6% | 61.0%–62.2% | 24,072 |
| Spear of Shojin | 13% | 53.6% | 53.0%–54.2% | 23,452 |
| Serpent's Fang | 9.0% | 50.7% | 49.9%–51.5% | 16,246 |
| Maw of Malmortius | 4.7% | 53.3% | 52.2%–54.4% | 8,525 |
| Bastionbreaker | 3.8% | 56.5% | 55.3%–57.7% | 6,908 |
Questions
What do Naafiri Jungle players build first on all servers?
The most played core is Voltaic Cyclosword, then Black Cleaver, then Death's Dance: 14% of 181,045 games in all ranks, patch 26.20, 54.5% win rate.
What skill order do Naafiri Jungle players use?
Most often they max Q, E, W and start Q, E, W: 82% of 162,446 games with a skill order in all ranks, patch 26.20, 49.4% win rate.
Which summoner spells do Naafiri Jungle players take?
Flash and Smite, in 98% of 181,045 games in all ranks, patch 26.20, 49.0% win rate.














































