NaafiriJungle build

42nd of 49 Jungleup 4 places, was D since 26.20

Jungle73%Mid17%Top7%
Win
49.4%
▼0.6 vs Jungle
LP a game
+1.70
±0.32
Games
19.7k
a win +23.3 · a loss −19.8
Pick · Ban
2.6 · 7.7%
as Jungle · any role

How we measure

Naafiri Jungle, patch 26.21: Voltaic Cyclosword, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 19,730 games).

Build

Most played of 19,730 games

Start

SpHp

48% · 49.8% won

Spells

FlSm

98% · 49.4% won

Skills

starts Q E W

82% · 50.0% won

Items 23.7% of games with a core

  1. Voltaic Cyclosword
  2. Black Cleaver
  3. Death's Dance
4th
  • Dd60.0% won23% pick
  • Ga65.8% won15% pick
  • Eo57.4% won12% pick
5th
  • Ga61.9% won36% pick
  • Dd62.0% won11% pick
  • Eo54.0% won9.3% pick

56.1% won (54.3–57.9) · 2,973 games

BootsIonian Boots of Lucidity37% · 49.3% won

Skill path 83% of games · 51.9% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Core items

First three finished, in the order bought
  1. Voltaic Cyclosword › Black Cleaver › Death's Dance2,973 gamesMost played24%56.1%54% to 58%
  2. Voltaic Cyclosword › Axiom Arc › Serylda's Grudge690 games5.5%56.2%53% to 60%
  3. Voltaic Cyclosword › Black Cleaver › Serpent's Fang579 games4.6%53.9%50% to 58%
  4. Voltaic Cyclosword › Black Cleaver › Spear of Shojin497 games4.0%59.4%55% to 64%
  5. Voltaic Cyclosword › Axiom Arc › Edge of Night451 games3.6%53.9%49% to 58%
  6. Hubris › Voltaic Cyclosword › Axiom Arc340 games2.7%57.4%52% to 63%
  7. Hubris › Axiom Arc › Serylda's Grudge247 games2.0%55.9%50% to 62%
  8. Voltaic Cyclosword › Axiom Arc › Death's Dance243 games1.9%59.3%53% to 65%

Skills

Max order
  1. starts Q E W82%50.0%14,075
  2. starts Q E Q6.6%46.6%1,129
  3. starts Q E W5.1%55.3%868
  4. starts Q W E3.9%47.3%676
  5. starts Q W E1.0%44.2%172

Starting items

Scorchclaw Pup + Health Potion48% · 49.8% won · 8,268 games
  • Scorchclaw Pup 41%50.2% won
  • Gustwalker Hatchling + Health Potion 5.8%46.2% won

Boots

Ionian Boots of Lucidity37% · 49.3% won · 7,285 games
  • Plated Steelcaps 21%51.3% won
  • No boots 19%42.6% won

Summoner spells

Flash + Smite98% · 49.4% won · 19,331 games
  • Smite + Ignite 1.6%45.9% won
  • Exhaust + Smite Few games0.4%52.1% won
Every option as a table53 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Voltaic Cyclosword › Black Cleaver › Death's Dance24%56.1%54.3%–57.9%2,973
Voltaic Cyclosword › Axiom Arc › Serylda's Grudge5.5%56.2%52.5%–59.9%690
Voltaic Cyclosword › Black Cleaver › Serpent's Fang4.6%53.9%49.8%–57.9%579
Voltaic Cyclosword › Black Cleaver › Spear of Shojin4.0%59.4%55.0%–63.6%497
Voltaic Cyclosword › Axiom Arc › Edge of Night3.6%53.9%49.3%–58.4%451
Hubris › Voltaic Cyclosword › Axiom Arc2.7%57.4%52.0%–62.5%340
Hubris › Axiom Arc › Serylda's Grudge2.0%55.9%49.6%–61.9%247
Voltaic Cyclosword › Axiom Arc › Death's Dance1.9%59.3%53.0%–65.3%243
4th item, of 6,546 games that reached it
Death's Dance23%60.0%57.5%–62.4%1,533
Guardian Angel15%65.8%62.8%–68.8%966
Edge of Night12%57.4%53.9%–60.8%765
Serylda's Grudge11%64.2%60.5%–67.7%692
Serpent's Fang9.4%55.2%51.3%–59.1%612
Spear of Shojin8.1%57.1%52.9%–61.3%532
5th item, of 2,147 games that reached it
Guardian Angel36%61.9%58.5%–65.3%775
Death's Dance11%62.0%55.7%–68.0%237
Edge of Night9.3%54.0%47.1%–60.8%200
Serpent's Fang8.8%53.2%46.1%–60.2%188
Maw of Malmortius6.3%58.8%50.4%–66.7%136
Spear of Shojin5.0%56.5%47.1%–65.5%108
Boots
Ionian Boots of Lucidity37%49.3%48.2%–50.5%7,285
Plated Steelcaps21%51.3%49.8%–52.8%4,175
No boots19%42.6%41.0%–44.1%3,821
Mercury's Treads17%52.3%50.6%–54.0%3,351
Gluttonous Greaves5.1%56.6%53.5%–59.6%1,002
Starting items
Scorchclaw Pup + Health Potion48%49.8%48.7%–50.9%8,268
Scorchclaw Pup41%50.2%49.1%–51.4%7,106
Gustwalker Hatchling + Health Potion5.8%46.2%43.1%–49.2%1,014
Gustwalker Hatchling4.0%47.9%44.2%–51.6%691
Summoner spells
Flash + Smite98%49.4%48.7%–50.1%19,331
Smite + Ignite1.6%45.9%40.5%–51.4%316
Exhaust + SmiteFew games0.4%52.1%40.7%–63.3%71
Skill order
Max Q E W · starts Q E W82%50.0%49.2%–50.8%14,075
Max Q E W · starts Q E Q6.6%46.6%43.7%–49.5%1,129
Max Q W E · starts Q E W5.1%55.3%52.0%–58.6%868
Max Q E W · starts Q W E3.9%47.3%43.6%–51.1%676
Max Q W E · starts Q W E1.0%44.2%37.0%–51.7%172
First 11 skill points
Q E W Q Q R Q E Q E R83%51.9%51.1%–52.8%13,436
Q E Q W Q R Q E Q E R6.7%49.0%46.1%–52.0%1,095
Q W E Q Q R Q E Q E R3.9%48.4%44.6%–52.3%634
Q E W Q Q R Q W Q W R1.1%53.6%46.3%–60.8%179
Q E W Q Q R Q E Q W R1.0%41.7%34.2%–49.5%156
Q E W Q Q R Q W Q E R0.8%52.6%44.2%–60.7%137
Finished items
Axiom Arc27%53.2%51.8%–54.5%5,360
Hubris24%49.5%48.1%–50.9%4,650
Edge of Night15%54.3%52.5%–56.0%3,037
Serpent's Fang15%51.2%49.4%–53.0%2,996
Serylda's Grudge14%56.8%54.9%–58.6%2,800
Spear of Shojin12%54.6%52.6%–56.5%2,458
Guardian Angel11%64.8%62.7%–66.8%2,149
Eclipse9.6%48.6%46.3%–50.8%1,894
Maw of Malmortius5.4%53.8%50.8%–56.8%1,055
Bastionbreaker5.3%54.3%51.2%–57.3%1,054

Questions

What do Naafiri Jungle players build first on all servers?

The most played core is Voltaic Cyclosword, then Black Cleaver, then Death's Dance: 15% of 19,730 games in Diamond and above, patch 26.21, 56.1% win rate.

What skill order do Naafiri Jungle players use?

Most often they max Q, E, W and start Q, E, W: 82% of 17,139 games with a skill order in Diamond and above, patch 26.21, 50.0% win rate.

Which summoner spells do Naafiri Jungle players take?

Flash and Smite, in 98% of 19,730 games in Diamond and above, patch 26.21, 49.4% win rate.