- Win
- 41.2%
- ▼8.9 vs Support
- LP a game
- −0.70
- ±1.44
- Games
- 870
- a win +23.0 · a loss −17.7
- Pick · Ban
- 0.03 · 8.3%
- as Support · any role
Naafiri Support, patch 26.19: Voltaic Cyclosword, Axiom Arc, Serylda's Grudge; Electrocute + Precision; skill order Q > E > W (each the most played of 870 games).
Low sample. 870 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate22 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 74% | 40.6% | 36.8–44.4% |
| Treasure Hunter | 61% | 41.1% | 37.0–45.4% |
| Grisly Mementos | 50% | 37.6% | 33.2–42.3% |
| Electrocute | 49% | 39.0% | 34.5–43.7% |
| Ultimate Hunter | 15% | 33.1% | 25.5–41.6% |
| Hail of BladesFew games | 9.4% | 39.0% | 29.2–49.9% |
| Sixth SenseFew games | 6.3% | 41.8% | 29.7–55.0% |
| Deep WardFew games | 5.4% | 48.9% | 35.3–62.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 60% | 37.5% | 33.4–41.7% |
| Presence of Mind | 49% | 38.4% | 33.9–43.2% |
| Triumph | 21% | 41.5% | 34.6–48.8% |
| Conqueror | 18% | 41.3% | 33.8–49.2% |
| Legend: Alacrity | 15% | 43.6% | 35.5–52.1% |
| Legend: Haste | 12% | 43.6% | 34.3–53.3% |
| Cut DownFew games | 11% | 41.9% | 32.4–52.1% |
| Last StandFew games | 3.9% | 52.9% | 36.7–68.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 27% | 46.8% | 40.5–53.2% |
| Scorch | 26% | 48.3% | 41.9–54.7% |
| Transcendence | 25% | 47.7% | 41.1–54.3% |
| Deathfire Touch | 21% | 48.6% | 41.5–55.8% |
| Gathering StormFew games | 3.9% | 41.2% | 26.4–57.8% |
| Axiom ArcanistFew games | 2.9% | 52.0% | 33.5–70.0% |
Questions
What keystone do Naafiri Support players take on all servers?
Electrocute, with Precision as the secondary tree, is the most played page: 41% of 870 games in all ranks, patch 26.19, 37.3% win rate.
What other rune page do Naafiri Support players use?
Deathfire Touch with Precision: 12% of 870 games in all ranks, patch 26.19, 47.2% win rate.
Which stat shards do Naafiri Support players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 870 games in all ranks, patch 26.19, 39.4% win rate.


























