- Win
- 41.5%
- ▼8.5 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 41
- Pick · Ban
- 0.00 · 1.3%
- as Jungle · any role
Low sample. 41 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 65%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 59% of games
Every rune with its win rate4 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 66% | 40.7% | 24.5–59.3% |
| ScorchFew games | 56% | 39.1% | 22.2–59.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 51% | 42.9% | 24.5–63.5% |
| Cheap ShotFew games | 51% | 38.1% | 20.8–59.1% |
Questions
What keystone do Nami Jungle players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 29% of 41 games in all ranks, patch 26.19, 41.7% win rate.
What other rune page do Nami Jungle players use?
Summon Aery with Resolve: 29% of 41 games in all ranks, patch 26.19, 58.3% win rate.
Which stat shards do Nami Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 59% of 41 games in all ranks, patch 26.19, 37.5% win rate.








