NamiMid runes

Off-meta Mid

Support100%Mid<1%
Win
41.5%
▼8.5 vs Mid
LP a game
−2.60
±3.16
Games
159
a win +20.3 · a loss −18.8
Pick · Ban
0.01 · 1.3%
as Mid · any role
Few games

How we measure

Low sample. 159 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 89%Set taken in 79% of games
Every rune with its win rate12 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band86%44.1%36.1–52.5%
Scorch78%41.9%33.6–50.7%
TranscendenceFew games42%38.8%28.1–50.8%
Summon AeryFew games30%41.7%28.9–55.7%
Gathering StormFew games16%44.0%26.7–62.9%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games57%42.2%32.5–52.5%
Grisly MementosFew games54%43.0%33.1–53.6%
ElectrocuteFew games50%44.3%33.9–55.3%
Relentless HunterFew games47%47.3%36.3–58.5%
Ultimate HunterFew games13%28.6%13.8–50.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games26%46.3%32.1–61.3%
Bone PlatingFew games25%50.0%35.2–64.8%

Questions

What keystone do Nami Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 49% of 159 games in all ranks, patch 26.19, 44.9% win rate.

What other rune page do Nami Mid players use?

Summon Aery with Resolve: 21% of 159 games in all ranks, patch 26.19, 41.2% win rate.

Which stat shards do Nami Mid players pick?

Adaptive force, Adaptive force, Health scaling: 79% of 159 games in all ranks, patch 26.19, 40.0% win rate.