NamiMid build

Off-meta Mid

Support100%Mid<1%
Win
39.7%
▼10.3 vs Mid
LP a game
—
Not enough games
Games
73
Pick · Ban
0.00 · 1.2%
as Mid · any role
Few games

How we measure

Nami Mid, patch 26.21: Electrocute + Sorcery; skill order W > E > Q (each the most played of 73 games).

Low sample. 73 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 73 games

Start

DrHp

83% · 34.7% won

Spells

FlIg

44% · 34.4% won

Skills

starts W E Q

30% · 52.9% won

BootsCrimson Lucidity44% · 34.4% won

Skill path 29% of games · 50.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ314151718
WW14579
EE28101213
RR61116

Starting items

Doran's Ring + 2 × Health Potion83% · 34.7% won · 49 gamesFew games

Boots

Crimson Lucidity44% · 34.4% won · 32 gamesFew games
  • Spellslinger's Shoes Few games41%53.3% won

Summoner spells

Flash + Ignite44% · 34.4% won · 32 gamesFew games
Every option as a table5 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson LucidityFew games44%34.4%20.4%–51.7%32
Spellslinger's ShoesFew games41%53.3%36.1%–69.8%30
Starting items
Doran's Ring + 2 × Health PotionFew games83%34.7%22.9%–48.7%49
Summoner spells
Flash + IgniteFew games44%34.4%20.4%–51.7%32
Finished items
Luden's EchoFew games60%45.5%31.7%–59.9%44

Questions

What skill order do Nami Mid players use?

Most often they max W, E, Q and start W, E, Q: 30% of 57 games with a skill order in Emerald and above, patch 26.21, 52.9% win rate.

Which summoner spells do Nami Mid players take?

Flash and Ignite, in 44% of 73 games in Emerald and above, patch 26.21, 34.4% win rate.