- Win
- 20.0%
- ▼29.9 vs Top
- LP a game
- —
- Not enough games
- Games
- 50
- Pick · Ban
- 0.00 · 1.2%
- as Top · any role
Nami Top, patch 26.21: Electrocute + Sorcery; skill order W > E > Q (each the most played of 50 games).
Low sample. 50 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 72% of games
Every rune with its win rate5 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 88% | 20.5% | 11.2–34.5% |
| ScorchFew games | 74% | 21.6% | 11.4–37.2% |
| TranscendenceFew games | 50% | 16.0% | 6.4–34.7% |
| Summon AeryFew games | 40% | 20.0% | 8.1–41.6% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 40% | 20.0% | 8.1–41.6% |
Questions
What keystone do Nami Top players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 36% of 50 games in Emerald and above, patch 26.21, 22.2% win rate.
What other rune page do Nami Top players use?
Summon Aery with Resolve: 30% of 50 games in Emerald and above, patch 26.21, 13.3% win rate.
Which stat shards do Nami Top players pick?
Adaptive force, Adaptive force, Health scaling: 72% of 50 games in Emerald and above, patch 26.21, 19.4% win rate.









