FizzBot runes

Off-meta Bot

Mid87%Jungle9%Bot1%
Win
43.5%
▼6.5 vs Bot
LP a game
—
Not enough games
Games
23
Pick · Ban
0.04 · 13.2%
as Bot · any role
Few games

How we measure

Fizz Bot on OCE, patch 26.20: Electrocute + Sorcery; skill order E > W > Q (each the most played of 23 games).

Low sample. 23 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 71%Set taken in 52% of games
Every rune with its win rate4 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games100%43.5%25.6–63.2%
ElectrocuteFew games91%38.1%20.8–59.1%
Grisly MementosFew games87%35.0%18.1–56.7%
Treasure HunterFew games87%35.0%18.1–56.7%

Questions

What keystone do Fizz Bot players take on OCE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 61% of 23 games in all ranks, patch 26.20, 35.7% win rate.

Which stat shards do Fizz Bot players pick?

Adaptive force, Adaptive force, Health scaling: 52% of 23 games in all ranks, patch 26.20, 41.7% win rate.