FizzSupport build

Off-meta Support

Mid87%Jungle9%Support1%
Win
45.7%
▼4.3 vs Support
LP a game
—
Not enough games
Games
35
Pick · Ban
0.06 · 13.2%
as Support · any role
Few games

How we measure

Fizz Support on OCE, patch 26.20: Electrocute + Sorcery; skill order E > W > Q (each the most played of 35 games).

Low sample. 35 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 35 games

Start

Hp

76% · 48.0% won

Spells

FlIg

94% · 45.5% won

Skills

starts E W Q

37% · 53.9% won

BootsSorcerer's Shoes43% · 40.0% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

2 × Health Potion76% · 48.0% won · 25 gamesFew games

Summoner spells

Flash + Ignite94% · 45.5% won · 33 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
2 × Health PotionFew games76%48.0%30.0%–66.5%25
Summoner spells
Flash + IgniteFew games94%45.5%29.8%–62.0%33
Finished items
Lich BaneFew games71%40.0%23.4%–59.3%25
Zaz'Zak's RealmspikeFew games66%39.1%22.2%–59.2%23

Questions

What skill order do Fizz Support players use?

Most often they max E, W, Q and start E, W, Q: 37% of 35 games with a skill order in all ranks, patch 26.20, 53.9% win rate.

Which summoner spells do Fizz Support players take?

Flash and Ignite, in 94% of 35 games in all ranks, patch 26.20, 45.5% win rate.