- Win
- 48.8%
- ▼1.3 vs Mid
- LP a game
- —
- Not enough games
- Games
- 80
- Pick · Ban
- 0.20 · 1.6%
- as Mid · any role
Low sample. 80 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Ability haste 86%Flex Adaptive force 100%Defense Health 86%Set taken in 53% of games
Every rune with its win rate8 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Arcane CometFew games | 79% | 49.2% | 37.3–61.2% |
| ScorchFew games | 73% | 46.6% | 34.3–59.2% |
| Manaflow BandFew games | 63% | 46.0% | 33.0–59.6% |
| TranscendenceFew games | 59% | 51.1% | 37.2–64.7% |
| Axiom ArcanistFew games | 35% | 53.6% | 35.8–70.5% |
| Absolute FocusFew games | 31% | 40.0% | 23.4–59.3% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 59% | 51.1% | 37.2–64.7% |
| Cheap ShotFew games | 35% | 53.6% | 35.8–70.5% |
Questions
What keystone do Karma Mid players take on OCE?
Arcane Comet, with Domination as the secondary tree, is the most played page: 50% of 80 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Karma Mid players pick?
Ability haste, Adaptive force, Health: 53% of 80 games in all ranks, patch 26.20, 45.2% win rate.












