KledMid runes

Off-meta Mid

Top87%Mid8%
Win
50.9%
▲0.9 vs Mid
LP a game
—
Not enough games
Games
57
Pick · Ban
0.11 · 0.88%
as Mid · any role
Few games

How we measure

Low sample. 57 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 76%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 58% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games91%51.9%38.7–64.9%
TriumphFew games88%54.0%40.4–67.0%
ConquerorFew games72%51.2%36.5–65.8%
Last StandFew games56%46.9%30.9–63.6%
Cut DownFew games40%60.9%40.8–77.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
DemolishFew games72%51.2%36.5–65.8%
Bone PlatingFew games54%51.6%34.8–68.0%

Questions

What keystone do Kled Mid players take on OCE?

Conqueror, with Resolve as the secondary tree, is the most played page: 58% of 57 games in all ranks, patch 26.20, 51.5% win rate.

Which stat shards do Kled Mid players pick?

Adaptive force, Adaptive force, Health scaling: 58% of 57 games in all ranks, patch 26.20, 48.5% win rate.