- Win
- 50.0%
- ▼0.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 46
- Pick · Ban
- 0.06 · 0.77%
- as Mid · any role
Low sample. 46 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 71%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 59% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 85% | 51.3% | 36.2–66.1% |
| Legend: AlacrityFew games | 85% | 51.3% | 36.2–66.1% |
| ConquerorFew games | 80% | 51.4% | 35.9–66.6% |
| Last StandFew games | 80% | 54.1% | 38.4–69.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| DemolishFew games | 74% | 55.9% | 39.5–71.1% |
| Second WindFew games | 54% | 60.0% | 40.7–76.6% |
Questions
What keystone do Kled Mid players take on SG?
Conqueror, with Resolve as the secondary tree, is the most played page: 65% of 46 games in all ranks, patch 26.20, 56.7% win rate.
Which stat shards do Kled Mid players pick?
Adaptive force, Adaptive force, Health scaling: 59% of 46 games in all ranks, patch 26.20, 51.9% win rate.










