WukongMid runes

Off-meta Mid

Jungle87%Top11%Mid1%
Win
45.1%
▼4.9 vs Mid
LP a game
—
Not enough games
Games
71
Pick · Ban
0.12 · 6.5%
as Mid · any role
Few games

How we measure

Wukong Mid on OCE, patch 26.20: Electrocute + Precision; skill order Q > E > W (each the most played of 71 games).

Low sample. 71 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 69%Flex Adaptive force 91%Defense Health scaling 62%Set taken in 56% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games69%49.0%35.6–62.5%
Coup de GraceFew games58%53.7%38.8–67.9%
ConquerorFew games45%46.9%30.9–63.6%
Legend: AlacrityFew games42%53.3%36.1–69.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games83%47.5%35.3–60.0%
Ultimate HunterFew games70%54.0%40.4–67.0%
ElectrocuteFew games49%42.9%28.0–59.1%
Grisly MementosFew games41%48.3%31.4–65.6%

Questions

What keystone do Wukong Mid players take on OCE?

Electrocute, with Precision as the secondary tree, is the most played page: 35% of 71 games in all ranks, patch 26.20, 60.0% win rate.

What other rune page do Wukong Mid players use?

Conqueror with Domination: 30% of 71 games in all ranks, patch 26.20, 52.4% win rate.

Which stat shards do Wukong Mid players pick?

Attack speed, Adaptive force, Health scaling: 56% of 71 games in all ranks, patch 26.20, 47.5% win rate.