- Win
- 44.0%
- ▼6.0 vs Support
- LP a game
- —
- Not enough games
- Games
- 75
- Pick · Ban
- 0.13 · 4.7%
- as Support · any role
Low sample. 75 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 64%Set taken in 63% of games
Every rune with its win rate8 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 99% | 43.2% | 32.6–54.6% |
| ElectrocuteFew games | 87% | 46.2% | 34.6–58.2% |
| Treasure HunterFew games | 55% | 43.9% | 29.9–59.0% |
| Grisly MementosFew games | 41% | 41.9% | 26.4–59.2% |
| Ultimate HunterFew games | 36% | 40.7% | 24.5–59.3% |
| Deep WardFew games | 32% | 45.8% | 27.9–64.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 57% | 39.5% | 26.4–54.4% |
| Presence of MindFew games | 44% | 36.4% | 22.2–53.4% |
Questions
What keystone do Qiyana Support players take on OCE?
Electrocute, with Precision as the secondary tree, is the most played page: 69% of 75 games in all ranks, patch 26.20, 40.4% win rate.
Which stat shards do Qiyana Support players pick?
Adaptive force, Adaptive force, Health scaling: 63% of 75 games in all ranks, patch 26.20, 46.8% win rate.












