- Win
- 48.1%
- ▼1.9 vs Support
- LP a game
- —
- Not enough games
- Games
- 52
- Pick · Ban
- 0.09 · 8.9%
- as Support · any role
Rammus Support on OCE, patch 26.20: Aftershock + Precision (each the most played of 52 games).
Low sample. 52 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×2
×292% · 44.4% won
Spells
Fl
Ig
Ig
38% · 55.0% won
BootsPlated Steelcaps50% · 38.5% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Starting items
×22 × Health Potion92% · 44.4% won · 45 gamesFew games
Boots
Plated Steelcaps50% · 38.5% won · 26 gamesFew games
Summoner spells
Flash + Ignite38% · 55.0% won · 20 gamesFew games
Every option as a table5 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Plated SteelcapsFew games | 50% | 38.5% | 22.4%–57.5% | 26 |
| Starting items | ||||
| 2 × Health PotionFew games | 92% | 44.4% | 30.9%–58.8% | 45 |
| Summoner spells | ||||
| Flash + IgniteFew games | 38% | 55.0% | 34.2%–74.2% | 20 |
| Finished items | ||||
| ThornmailFew games | 90% | 46.8% | 33.3%–60.8% | 47 |
| Celestial OppositionFew games | 63% | 48.5% | 32.5%–64.8% | 33 |
Questions
Which summoner spells do Rammus Support players take?
Flash and Ignite, in 38% of 52 games in all ranks, patch 26.20, 55.0% win rate.









