RumbleMid build

Off-meta Mid

Top87%Jungle6%Mid5%
Win
58.3%
▲8.3 vs Mid
LP a game
—
Not enough games
Games
36
Pick · Ban
0.06 · 0.25%
as Mid · any role
Few games

How we measure

Rumble Mid on OCE, patch 26.20: Deathfire Touch + Resolve; skill order Q > E > W (each the most played of 36 games).

Low sample. 36 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 36 games

Start

DrHp

53% · 57.9% won

Spells

FlIg

78% · 50.0% won

Skills

starts E Q W

39% · 64.3% won

BootsSpellslinger's Shoes69% · 52.0% won

Skill path 31% of games · 72.7% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW314151718
EE18101213
RR61116

Boots

Spellslinger's Shoes69% · 52.0% won · 25 gamesFew games

Summoner spells

Flash + Ignite78% · 50.0% won · 28 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Spellslinger's ShoesFew games69%52.0%33.5%–70.0%25
Summoner spells
Flash + IgniteFew games78%50.0%32.6%–67.4%28
Finished items
Liandry's TormentFew games83%56.7%39.2%–72.6%30

Questions

What skill order do Rumble Mid players use?

Most often they max Q, E, W and start E, Q, W: 39% of 36 games with a skill order in all ranks, patch 26.20, 64.3% win rate.

Which summoner spells do Rumble Mid players take?

Flash and Ignite, in 78% of 36 games in all ranks, patch 26.20, 50.0% win rate.