RumbleSupport runes

Off-meta Support

Top84%Mid6%Jungle5%Support5%
Win
48.0%
▼2.0 vs Support
LP a game
—
Not enough games
Games
50
Pick · Ban
0.07 · 0.32%
as Support · any role
Few games

How we measure

Rumble Support on OCE, last 7 days: Arcane Comet + Domination; skill order Q > E > W (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 70%Set taken in 60% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games94%46.8%33.3–60.8%
Nimbus CloakFew games70%51.4%35.6–67.0%
Absolute FocusFew games68%50.0%34.1–65.9%
Arcane CometFew games64%53.1%36.4–69.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games78%48.7%33.9–63.8%
Taste of BloodFew games50%48.0%30.0–66.5%

Questions

What keystone do Rumble Support players take on OCE?

Arcane Comet, with Domination as the secondary tree, is the most played page: 56% of 50 games in all ranks, last 7 days, 53.6% win rate.

Which stat shards do Rumble Support players pick?

Adaptive force, Adaptive force, Health scaling: 60% of 50 games in all ranks, last 7 days, 46.7% win rate.