- Win
- 45.9%
- ▼4.1 vs Support
- LP a game
- +2.50
- ±1.74
- Games
- 714
- a win +25.9 · a loss −17.6
- Pick · Ban
- 0.09 · 1.1%
- as Support · any role
Low sample. 714 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 85%Flex Adaptive force 86%Defense Health scaling 70%Set taken in 61% of games
Every rune with its win rate21 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 93% | 45.9% | 42.2–49.7% |
| Nimbus Cloak | 77% | 44.2% | 40.1–48.4% |
| Absolute Focus | 70% | 43.6% | 39.4–48.0% |
| Deathfire Touch | 53% | 46.2% | 41.2–51.2% |
| Arcane Comet | 42% | 44.5% | 39.0–50.1% |
| Axiom Arcanist | 20% | 52.1% | 43.9–60.3% |
| Celerity | 16% | 52.6% | 43.5–61.6% |
| TranscendenceFew games | 10% | 45.8% | 34.8–57.3% |
| Gathering StormFew games | 3.5% | 40.0% | 23.4–59.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Unflinching | 47% | 45.1% | 39.8–50.4% |
| Bone Plating | 46% | 45.3% | 40.0–50.7% |
| Second WindFew games | 3.9% | 57.1% | 39.1–73.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 27% | 43.0% | 36.2–50.1% |
| Taste of Blood | 22% | 45.6% | 38.1–53.4% |
| Cheap ShotFew games | 8.4% | 43.3% | 31.6–55.9% |
| Treasure HunterFew games | 4.9% | 57.1% | 40.9–72.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Jack Of All TradesFew games | 8.5% | 57.4% | 44.9–69.0% |
| Triple TonicFew games | 7.1% | 54.9% | 41.4–67.7% |
| Cosmic InsightFew games | 4.6% | 45.5% | 29.8–62.0% |
| Biscuit DeliveryFew games | 3.2% | 47.8% | 29.2–67.0% |
| Magical FootwearFew games | 2.9% | 33.3% | 17.2–54.6% |
Questions
What keystone do Rumble Support players take on KR?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 34% of 714 games in all ranks, patch 26.20, 45.1% win rate.
What other rune page do Rumble Support players use?
Arcane Comet with Domination: 18% of 714 games in all ranks, patch 26.20, 40.0% win rate.
Which stat shards do Rumble Support players pick?
Adaptive force, Adaptive force, Health scaling: 61% of 714 games in all ranks, patch 26.20, 43.2% win rate.

























