RumbleSupport runes

Off-meta Support

Top83%Mid9%Jungle6%Support2%
Win
51.9%
▲1.9 vs Support
LP a game
—
Not enough games
Games
52
Pick · Ban
0.02 · 0.25%
as Support · any role
Few games

How we measure

Low sample. 52 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 90% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Absolute FocusFew games98%51.0%37.7–64.1%
ScorchFew games98%51.0%37.7–64.1%
Nimbus CloakFew games94%51.0%37.5–64.4%
Deathfire TouchFew games71%51.4%35.9–66.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games62%46.9%30.9–63.6%
UnflinchingFew games58%50.0%33.2–66.9%

Questions

What keystone do Rumble Support players take on LAS?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 48% of 52 games in all ranks, patch 26.20, 52.0% win rate.

Which stat shards do Rumble Support players pick?

Adaptive force, Adaptive force, Health scaling: 90% of 52 games in all ranks, patch 26.20, 51.1% win rate.