RumbleSupport runes

Off-meta Support

Top81%Mid10%Jungle6%Support3%
Win
44.4%
▼5.6 vs Support
LP a game
—
Not enough games
Games
54
Pick · Ban
0.09 · 0.81%
as Support · any role
Few games

How we measure

Low sample. 54 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 85%Flex Adaptive force 100%Defense Health scaling 87%Set taken in 69% of games
Every rune with its win rate6 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games57%48.4%32.0–65.2%
UnflinchingFew games56%46.7%30.2–63.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games61%42.4%27.2–59.2%
Deathfire TouchFew games54%31.0%17.3–49.2%
Absolute FocusFew games54%41.4%25.5–59.3%
Nimbus CloakFew games52%39.3%23.6–57.6%

Questions

What keystone do Rumble Support players take on TW?

Deathfire Touch, with Resolve as the secondary tree, is the most played page: 30% of 54 games in all ranks, patch 26.20, 31.3% win rate.

What other rune page do Rumble Support players use?

First Strike with Resolve: 19% of 54 games in all ranks, patch 26.20, 70.0% win rate.

Which stat shards do Rumble Support players pick?

Adaptive force, Adaptive force, Health scaling: 69% of 54 games in all ranks, patch 26.20, 54.1% win rate.