- Win
- 54.4%
- ▲4.3 vs Mid
- LP a game
- —
- Not enough games
- Games
- 46
- Pick · Ban
- 0.09 · 0.99%
- as Mid · any role
Low sample. 46 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
InspirationSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 56%Defense Health scaling 100%Set taken in 39% of games
Every rune with its win rate6 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Second WindFew games | 93% | 55.8% | 41.1–69.6% |
| Grasp of the UndyingFew games | 89% | 53.7% | 38.8–67.9% |
| Shield BashFew games | 85% | 53.9% | 38.6–68.4% |
| OvergrowthFew games | 67% | 54.8% | 37.8–70.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Approach VelocityFew games | 50% | 56.5% | 36.8–74.4% |
| Biscuit DeliveryFew games | 46% | 52.4% | 32.4–71.7% |
Questions
What keystone do Shen Mid players take on OCE?
Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 54% of 46 games in all ranks, patch 26.20, 56.0% win rate.
Which stat shards do Shen Mid players pick?
Attack speed, Adaptive force, Health scaling: 39% of 46 games in all ranks, patch 26.20, 55.6% win rate.










