- Win
- 50.0%
- ▼0.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 52
- Pick · Ban
- 0.10 · 0.68%
- as Mid · any role
Low sample. 52 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
DominationSecondary
ShardsOffense Attack speed 83%Flex Adaptive force 56%Defense Health scaling 68%Set taken in 33% of games
Every rune with its win rate6 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield BashFew games | 92% | 47.9% | 34.5–61.7% |
| Grasp of the UndyingFew games | 85% | 47.7% | 33.8–62.1% |
| Second WindFew games | 71% | 48.7% | 33.5–64.1% |
| OvergrowthFew games | 58% | 50.0% | 33.2–66.9% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 46% | 45.8% | 27.9–64.9% |
| Cheap ShotFew games | 40% | 47.6% | 28.3–67.6% |
Questions
What keystone do Shen Mid players take on TW?
Grasp of the Undying, with Domination as the secondary tree, is the most played page: 40% of 52 games in all ranks, patch 26.20, 42.9% win rate.
Which stat shards do Shen Mid players pick?
Attack speed, Adaptive force, Health scaling: 33% of 52 games in all ranks, patch 26.20, 52.9% win rate.










