YasuoJungle runes

Off-meta Jungle

Mid65%Bot17%Top17%Jungle<1%
Win
34.6%
▼15.4 vs Jungle
LP a game
—
Not enough games
Games
26
Pick · Ban
0.04 · 25.9%
as Jungle · any role
Few games

How we measure

Yasuo Jungle on OCE, patch 26.20: Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 26 games).

Low sample. 26 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 96% of games
Every rune with its win rate3 runes · 1 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games100%34.6%19.4–53.8%
Last StandFew games100%34.6%19.4–53.8%
Absorb LifeFew games81%33.3%17.2–54.6%

Questions

What keystone do Yasuo Jungle players take on OCE?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 46% of 26 games in all ranks, patch 26.20, 33.3% win rate.

Which stat shards do Yasuo Jungle players pick?

Attack speed, Adaptive force, Health scaling: 96% of 26 games in all ranks, patch 26.20, 36.0% win rate.