RakanMid runes

Off-meta Mid

Support99%Mid1%
Win
47.7%
▼2.3 vs Mid
LP a game
+0.40
±0.93
Games
1,886
a win +20.8 · a loss −18.6
Pick · Ban
0.03 · 0.34%
as Mid · any role

How we measure

Rakan Mid, patch 26.20: Malignance, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order W > Q > E (each the most played of 1,886 games).

Rune pages

Exact pages · 1 most played
DominationPrimary
SorcerySecondary
Exact page · 8.3%
ShardsOffense Adaptive force 57%Flex Adaptive force 89%Defense Health scaling 56%Set taken in 32% of games
Every rune with its win rate43 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute80%48.7%46.2–51.2%
Ultimate Hunter76%49.3%46.7–51.9%
Sudden Impact75%49.9%47.3–52.5%
Grisly Mementos43%49.2%45.8–52.6%
Sixth Sense30%46.3%42.2–50.4%
Deep Ward15%48.8%43.0–54.6%
Cheap Shot10%43.8%36.9–50.8%
Relentless Hunter8.2%41.9%34.4–49.8%
Treasure Hunter6.5%47.2%38.6–55.9%
Dark HarvestFew games3.6%50.0%38.4–61.6%
Taste of BloodFew games3.1%39.7%28.1–52.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence34%49.2%45.4–53.1%
Axiom Arcanist25%49.3%44.8–53.8%
Scorch23%46.3%41.7–51.0%
Gathering Storm19%51.0%45.8–56.2%
Manaflow Band16%40.5%35.1–46.0%
Celerity12%49.6%43.2–56.0%
Absolute Focus12%51.1%44.6–57.6%
Nimbus Cloak7.0%45.0%36.8–53.6%
Stormraider's SurgeFew games2.2%45.2%31.2–60.1%
Arcane CometFew games2.1%43.6%29.3–59.0%
WaterwalkingFew games2.1%38.5%24.9–54.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating14%43.9%38.1–49.8%
Revitalize9.6%46.4%39.3–53.7%
Shield Bash6.3%37.0%28.8–45.9%
Second Wind5.5%51.0%41.5–60.4%
UnflinchingFew games5.2%45.9%36.4–55.8%
OvergrowthFew games3.6%52.2%40.5–63.7%
Font of LifeFew games2.7%46.0%33.0–59.6%
GuardianFew games2.6%42.9%30.0–56.7%
Grasp of the UndyingFew games2.2%47.6%33.4–62.3%
DemolishFew games1.8%38.2%23.9–55.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games4.7%51.7%41.4–61.8%
TriumphFew games4.1%55.1%44.1–65.7%
Presence of MindFew games3.7%42.9%31.9–54.5%
Legend: HasteFew games3.4%43.8%32.3–55.9%
Cut DownFew games2.6%35.4%23.4–49.6%
Fleet FootworkFew games2.0%26.3%15.0–42.0%
Legend: AlacrityFew games1.5%46.4%29.5–64.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games4.1%41.6%31.2–52.7%
Magical FootwearFew games3.2%43.3%31.6–55.9%
Biscuit DeliveryFew games3.1%37.3%26.1–50.1%
Unsealed SpellbookFew games1.9%36.1%22.5–52.4%

Questions

What keystone do Rakan Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 1,886 games in all ranks, patch 26.20, 48.2% win rate.

What other rune page do Rakan Mid players use?

Dark Harvest with Sorcery: 3% of 1,886 games in all ranks, patch 26.20, 48.2% win rate.

Which stat shards do Rakan Mid players pick?

Adaptive force, Adaptive force, Health scaling: 32% of 1,886 games in all ranks, patch 26.20, 49.2% win rate.