- Win
- 48.9%
- ▼1.1 vs Mid
- LP a game
- +1.00
- ±0.71
- Games
- 3,211
- a win +20.9 · a loss −18.3
- Pick · Ban
- 0.02 · 0.36%
- as Mid · any role
Rakan Mid, patch 26.21: Malignance, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order W > Q > E (each the most played of 3,211 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 55%Flex Adaptive force 91%Defense Health scaling 58%Set taken in 34% of games
Every rune with its win rate43 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 79% | 50.1% | 48.1–52.0% |
| Sudden Impact | 73% | 49.8% | 47.8–51.9% |
| Ultimate Hunter | 70% | 48.8% | 46.8–50.9% |
| Grisly Mementos | 46% | 48.8% | 46.3–51.4% |
| Sixth Sense | 27% | 50.2% | 46.8–53.5% |
| Deep Ward | 13% | 50.5% | 45.7–55.3% |
| Treasure Hunter | 12% | 50.8% | 45.8–55.8% |
| Cheap Shot | 9.6% | 48.4% | 42.9–53.9% |
| Relentless Hunter | 7.0% | 50.4% | 44.0–56.9% |
| Taste of Blood | 3.2% | 52.0% | 42.4–61.4% |
| Dark HarvestFew games | 3.0% | 45.8% | 36.2–55.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 32% | 49.2% | 46.1–52.2% |
| Scorch | 21% | 47.4% | 43.7–51.1% |
| Gathering Storm | 19% | 48.3% | 44.3–52.3% |
| Axiom Arcanist | 18% | 49.8% | 45.7–53.9% |
| Manaflow Band | 15% | 48.2% | 43.8–52.6% |
| Absolute Focus | 13% | 51.7% | 46.9–56.6% |
| Celerity | 12% | 51.0% | 46.1–55.9% |
| Nimbus Cloak | 7.8% | 52.6% | 46.4–58.7% |
| Arcane CometFew games | 2.1% | 47.8% | 36.3–59.5% |
| Stormraider's SurgeFew games | 2.0% | 42.9% | 31.4–55.1% |
| WaterwalkingFew games | 1.6% | 53.9% | 40.5–66.7% |
| Summon AeryFew games | 0.6% | 35.0% | 18.1–56.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 17% | 46.7% | 42.6–51.0% |
| Revitalize | 8.8% | 51.8% | 46.0–57.5% |
| Shield Bash | 7.9% | 51.4% | 45.3–57.5% |
| Unflinching | 5.4% | 44.3% | 37.1–51.7% |
| Second Wind | 4.1% | 47.7% | 39.3–56.2% |
| Guardian | 3.4% | 42.6% | 33.7–52.0% |
| Overgrowth | 3.4% | 41.7% | 32.8–51.1% |
| DemolishFew games | 2.8% | 49.5% | 39.4–59.5% |
| Font of LifeFew games | 2.6% | 37.8% | 28.1–48.6% |
| AftershockFew games | 1.0% | 50.0% | 33.6–66.4% |
| Grasp of the UndyingFew games | 0.9% | 51.7% | 34.4–68.6% |
| ConditioningFew games | 0.8% | 50.0% | 31.4–68.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 9.3% | 45.7% | 40.1–51.3% |
| Legend: Haste | 7.9% | 46.4% | 40.4–52.6% |
| Coup de Grace | 7.2% | 46.1% | 39.8–52.5% |
| Cut Down | 6.0% | 45.6% | 38.7–52.6% |
| Fleet Footwork | 4.6% | 45.6% | 37.7–53.6% |
| Triumph | 3.4% | 45.4% | 36.3–54.8% |
| Legend: AlacrityFew games | 1.3% | 41.5% | 27.8–56.6% |
| Last StandFew games | 0.7% | 52.2% | 33.0–70.8% |
Questions
What keystone do Rakan Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 55% of 3,211 games in all ranks, patch 26.21, 50.2% win rate.
What other rune page do Rakan Mid players use?
Fleet Footwork with Resolve: 4% of 3,211 games in all ranks, patch 26.21, 44.2% win rate.
Which stat shards do Rakan Mid players pick?
Adaptive force, Adaptive force, Health scaling: 34% of 3,211 games in all ranks, patch 26.21, 48.8% win rate.














































