- Win
- 48.6%
- ▼1.5 vs Mid
- LP a game
- +0.70
- ±0.62
- Games
- 4,152
- a win +20.8 · a loss −18.5
- Pick · Ban
- 0.03 · 0.34%
- as Mid · any role
Rakan Mid, last 30 days: Malignance, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order W > Q > E (each the most played of 4,152 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 55%Flex Adaptive force 90%Defense Health scaling 56%Set taken in 32% of games
Every rune with its win rate43 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 79% | 49.7% | 48.0–51.4% |
| Sudden Impact | 74% | 50.4% | 48.6–52.1% |
| Ultimate Hunter | 74% | 49.5% | 47.7–51.3% |
| Grisly Mementos | 46% | 50.1% | 47.8–52.3% |
| Sixth Sense | 27% | 47.1% | 44.2–50.1% |
| Deep Ward | 13% | 50.0% | 45.8–54.2% |
| Cheap Shot | 9.3% | 46.4% | 41.5–51.4% |
| Relentless Hunter | 8.0% | 47.9% | 42.6–53.3% |
| Treasure Hunter | 7.9% | 47.7% | 42.4–53.1% |
| Dark Harvest | 3.4% | 51.1% | 42.9–59.2% |
| Taste of Blood | 3.4% | 44.7% | 36.7–52.9% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 32% | 51.4% | 48.7–54.1% |
| Scorch | 22% | 48.4% | 45.2–51.7% |
| Gathering Storm | 20% | 50.5% | 47.1–53.9% |
| Axiom Arcanist | 20% | 50.1% | 46.7–53.5% |
| Manaflow Band | 17% | 45.9% | 42.3–49.6% |
| Celerity | 13% | 49.4% | 45.1–53.6% |
| Absolute Focus | 12% | 49.2% | 44.9–53.6% |
| Nimbus Cloak | 7.7% | 48.3% | 42.9–53.7% |
| Arcane CometFew games | 2.1% | 47.1% | 37.0–57.5% |
| WaterwalkingFew games | 2.0% | 41.5% | 31.4–52.3% |
| Stormraider's SurgeFew games | 2.0% | 44.4% | 34.1–55.3% |
| Summon AeryFew games | 0.8% | 47.1% | 31.5–63.3% |
| Deathfire TouchFew games | 0.7% | 48.3% | 31.4–65.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 16% | 45.0% | 41.2–48.8% |
| Revitalize | 9.9% | 49.4% | 44.6–54.2% |
| Shield Bash | 6.7% | 43.6% | 37.9–49.4% |
| Unflinching | 6.1% | 43.4% | 37.4–49.6% |
| Second Wind | 5.1% | 51.4% | 44.7–58.1% |
| Overgrowth | 3.8% | 45.2% | 37.6–53.0% |
| Guardian | 2.9% | 37.8% | 29.6–46.8% |
| Font of Life | 2.9% | 37.0% | 28.8–45.9% |
| DemolishFew games | 2.4% | 41.4% | 32.2–51.3% |
| Grasp of the UndyingFew games | 1.8% | 47.9% | 36.9–59.2% |
| AftershockFew games | 0.9% | 44.7% | 30.2–60.3% |
| ConditioningFew games | 0.8% | 46.9% | 30.9–63.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 5.3% | 47.9% | 41.4–54.5% |
| Legend: Haste | 5.1% | 46.9% | 40.4–53.7% |
| Presence of Mind | 5.1% | 44.8% | 38.3–51.5% |
| Triumph | 3.7% | 48.7% | 40.9–56.5% |
| Cut Down | 3.5% | 42.4% | 34.6–50.5% |
| Fleet Footwork | 2.7% | 39.8% | 31.3–49.0% |
| Legend: AlacrityFew games | 1.5% | 40.0% | 28.6–52.6% |
Questions
What keystone do Rakan Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 58% of 4,152 games in all ranks, last 30 days, 50.0% win rate.
What other rune page do Rakan Mid players use?
Dark Harvest with Sorcery: 3% of 4,152 games in all ranks, last 30 days, 50.4% win rate.
Which stat shards do Rakan Mid players pick?
Adaptive force, Adaptive force, Health scaling: 32% of 4,152 games in all ranks, last 30 days, 48.7% win rate.














































