- Win
- 44.2%
- ▼5.8 vs Jungle
- LP a game
- −0.70
- ±1.16
- Games
- 1,198
- a win +21.1 · a loss −18.1
- Pick · Ban
- 0.01 · 1.2%
- as Jungle · any role
Rell Jungle, patch 26.21: Sunfire Aegis, Zeke's Convergence, Thornmail; Aftershock + Precision; skill order W > E > Q (each the most played of 1,198 games).
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 75%Flex Health scaling 71%Defense Health scaling 84%Set taken in 65% of games
Every rune with its win rate38 runes · 5 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 69% | 44.6% | 41.3–48.0% |
| Unflinching | 69% | 43.5% | 40.2–46.9% |
| Aftershock | 69% | 43.4% | 40.1–46.8% |
| Bone Plating | 65% | 42.5% | 39.1–46.1% |
| Conditioning | 16% | 50.5% | 43.5–57.6% |
| Overgrowth | 12% | 45.7% | 37.7–54.0% |
| Font of LifeFew games | 6.2% | 41.9% | 31.3–53.3% |
| Grasp of the UndyingFew games | 4.8% | 50.9% | 38.3–63.4% |
| RevitalizeFew games | 3.3% | 35.0% | 22.1–50.5% |
| Second WindFew games | 2.5% | 26.7% | 14.2–44.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 46% | 46.2% | 42.1–50.4% |
| Legend: Haste | 43% | 46.6% | 42.4–50.9% |
| Coup de GraceFew games | 7.1% | 51.8% | 41.3–62.1% |
| Press the AttackFew games | 5.6% | 59.7% | 47.7–70.6% |
| Legend: AlacrityFew games | 3.9% | 48.9% | 35.3–62.8% |
| Cut DownFew games | 1.8% | 54.6% | 34.7–73.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 38% | 42.2% | 37.7–46.8% |
| Hextech Flashtraption | 25% | 38.3% | 33.0–44.0% |
| Biscuit Delivery | 11% | 41.3% | 33.1–50.0% |
| Cash Back | 10% | 52.1% | 43.2–60.8% |
| Glacial Augment | 9.4% | 40.7% | 32.1–49.9% |
| Magical FootwearFew games | 6.1% | 49.3% | 38.2–60.5% |
| Approach VelocityFew games | 2.5% | 56.7% | 39.2–72.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 5.9% | 35.2% | 25.1–46.8% |
| WaterwalkingFew games | 5.9% | 45.1% | 34.1–56.6% |
| Nimbus CloakFew games | 4.3% | 50.0% | 36.9–63.1% |
| Axiom ArcanistFew games | 3.1% | 24.3% | 13.4–40.1% |
| Gathering StormFew games | 2.1% | 28.0% | 14.3–47.6% |
| TranscendenceFew games | 1.9% | 52.2% | 33.0–70.8% |
| Absolute FocusFew games | 1.8% | 63.6% | 43.0–80.3% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 6.7% | 40.0% | 30.0–50.9% |
| Ultimate HunterFew games | 5.7% | 42.7% | 31.6–54.5% |
| Relentless HunterFew games | 4.8% | 46.6% | 34.3–59.2% |
| Cheap ShotFew games | 4.3% | 47.1% | 34.1–60.5% |
| Grisly MementosFew games | 3.5% | 33.3% | 21.0–48.4% |
| Sixth SenseFew games | 2.8% | 57.6% | 40.8–72.8% |
| ElectrocuteFew games | 2.5% | 26.7% | 14.2–44.5% |
| Hail of BladesFew games | 2.5% | 53.3% | 36.1–69.8% |
Questions
What keystone do Rell Jungle players take on all servers?
Aftershock, with Precision as the secondary tree, is the most played page: 37% of 1,198 games in all ranks, patch 26.21, 45.1% win rate.
What other rune page do Rell Jungle players use?
Glacial Augment with Resolve: 8% of 1,198 games in all ranks, patch 26.21, 41.6% win rate.
Which stat shards do Rell Jungle players pick?
Ability haste, Health scaling, Health scaling: 65% of 1,198 games in all ranks, patch 26.21, 43.7% win rate.










































