RellJungle runes

Off-meta Jungle

Support99%Jungle<1%
Win
43.8%
▼6.2 vs Jungle
LP a game
—
Not enough games
Games
80
Pick · Ban
0.00 · 1.5%
as Jungle · any role
Few games

How we measure

Rell Jungle, patch 26.21: Aftershock + Precision; skill order W > E > Q (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Ability haste 76%Flex Health scaling 76%Defense Health scaling 88%Set taken in 65% of games
Every rune with its win rate8 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games85%45.6%34.3–57.3%
Shield BashFew games81%46.2%34.6–58.2%
Bone PlatingFew games73%43.1%31.2–55.9%
UnflinchingFew games69%41.8%29.7–55.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games40%31.3%18.0–48.6%
Hextech FlashtraptionFew games39%32.3%18.6–49.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games34%48.2%30.7–66.0%
Legend: HasteFew games34%48.2%30.7–66.0%

Questions

What keystone do Rell Jungle players take on all servers?

Aftershock, with Precision as the secondary tree, is the most played page: 38% of 80 games in Emerald and above, patch 26.21, 53.3% win rate.

Which stat shards do Rell Jungle players pick?

Ability haste, Health scaling, Health scaling: 65% of 80 games in Emerald and above, patch 26.21, 42.3% win rate.