RellMid

Off-meta MidAll ranks

Support99%Mid<1%
Win
45.7%
▼4.4 vs Mid
LP a game
−0.90
±1.74
Games
506
a win +19.7 · a loss −18.7
Pick · Ban
0.00 · 1.2%
as Mid · any role

How we measure

Low sample. 495 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 507 games

Items 19.8% of games with a core · 65.9% won

  1. Hollow Radiance
  2. Heartsteel
  3. Unending Despair
4th
  • T49.2%won19% · 13pick, 13 games
all builds

65.9% won (50.6–78.4) · 41 games

Start

  • Doran's Ring
  • Health Potion ×2

48% · 51.2% won

Boots

  • Chainlaced Crushers

41% · 49.3% won

Spells

  • Flash
  • Ignite

72% · 48.4% won

or FT 16%

Skills · max

starts W Q E

53% · 46.2% won

or 11%

RunesAftershock + Precision
Resolve
Precision
Exact page · 10.9%

Runes Aftershock + Precision

or Grasp of the Undying + Precision 37%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Yasuo50.7%
  2. Ahri51.0%
  3. Yone50.6%
  4. Akali48.4%
  5. Zed48.9%
  6. Malzahar51.7%
  7. Syndra50.1%
  8. Sylas48.6%
  9. Fizz51.7%
  10. Rell45.7%
LP by rankAll ranks: a win +19.7 · a loss −18.79 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Rell by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron23 games, small sample2339.1%+19.1−16.3−2.40rank +0.64, ±7.77, the 95% range, over 23 games
Bronze76 games, small sample7646.8%+19.5−18.4−0.90rank +2.43, ±4.39, the 95% range, over 76 games
Silver137 games, small sample13743.8%+19.4−18.2−1.70rank +2.33, ±3.25, the 95% range, over 137 games
Gold53 games, small sample5344.4%+21.5−16.8+0.50rank +2.20, ±5.36, the 95% range, over 53 games
Platinum115 games, small sample11549.6%+19.7−20.4−0.60rank +1.85, ±3.72, the 95% range, over 115 games
Emerald58 games, small sample5854.2%+19.5−19.2+2.20rank +1.47, ±5.11, the 95% range, over 58 games
Diamond13 games, small sample1346.2%+20.3−21.1−2.00rank +2.01, ±11.72, the 95% range, over 13 games
Master18 games, small sample1822.2%+19.0−19.1−10.70rank +1.97, ±8.34, the 95% range, over 18 games
Grandmaster2 games, small sample2100.0%+19.0–+19.00rank +0.68, ±0.00, the 95% range, over 2 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patch4 patches
Rell Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2248.3%, 36% to 61%, the 95% range0.0%1.2%–60
26.2144.2%, 40% to 49%, the 95% range0.0%1.2%−1.30, ±1.78, the 95% range, over 477 games486
26.2039.2%, 33% to 45%, the 95% range0.0%1.1%−2.60, ±2.50, the 95% range, over 233 games240
26.1940.7%, 33% to 49%, the 95% range0.0%1.2%−1.80, ±3.18, the 95% range, over 141 games145

Questions

Is Rell Mid good right now?

Grade D, off-meta: 45.7% won over 506 games in all ranks on all servers, last 14 days.

How much LP does Rell Mid net a game?

−0.90 LP a game (±1.74) in all ranks on all servers, last 14 days, against a rank average of +1.99.

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