- Win
- 51.1%
- ▲1.1 vs Mid
- LP a game
- —
- Not enough games
- Games
- 47
- Pick · Ban
- 0.13 · 7.0%
- as Mid · any role
Low sample. 47 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
DominationSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 65%Set taken in 60% of games
Every rune with its win rate7 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 53% | 64.0% | 44.5–79.8% |
| ElectrocuteFew games | 43% | 55.0% | 34.2–74.2% |
| Treasure HunterFew games | 43% | 50.0% | 29.9–70.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 62% | 51.7% | 34.4–68.6% |
| Last StandFew games | 47% | 36.4% | 19.7–57.1% |
| ConquerorFew games | 43% | 35.0% | 18.1–56.7% |
| Legend: HasteFew games | 43% | 45.0% | 25.8–65.8% |
Questions
What keystone do Aatrox Mid players take on RU?
Conqueror, with Domination as the secondary tree, is the most played page: 23% of 47 games in all ranks, patch 26.20, 36.4% win rate.
What other rune page do Aatrox Mid players use?
Electrocute with Resolve: 23% of 47 games in all ranks, patch 26.20, 36.4% win rate.
Which stat shards do Aatrox Mid players pick?
Adaptive force, Adaptive force, Health scaling: 60% of 47 games in all ranks, patch 26.20, 46.4% win rate.











