- Win
- 48.2%
- ▼1.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 85
- Pick · Ban
- 0.10 · 10.2%
- as Mid · any role
Low sample. 85 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 85%Flex Adaptive force 94%Defense Health scaling 73%Set taken in 55% of games
Every rune with its win rate7 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 72% | 47.5% | 35.5–59.8% |
| Legend: HasteFew games | 72% | 50.8% | 38.6–62.9% |
| Last StandFew games | 69% | 42.4% | 30.6–55.1% |
| ConquerorFew games | 68% | 48.3% | 35.9–60.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 42% | 38.9% | 24.8–55.1% |
| RevitalizeFew games | 42% | 38.9% | 24.8–55.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Treasure HunterFew games | 26% | 63.6% | 43.0–80.3% |
Questions
What keystone do Aatrox Mid players take on SG?
Conqueror, with Resolve as the secondary tree, is the most played page: 46% of 85 games in all ranks, patch 26.20, 41.0% win rate.
Which stat shards do Aatrox Mid players pick?
Adaptive force, Adaptive force, Health scaling: 55% of 85 games in all ranks, patch 26.20, 46.8% win rate.











