AatroxMid runes

Off-meta Mid

Top83%Jungle14%Mid2%
Win
48.2%
▼1.8 vs Mid
LP a game
—
Not enough games
Games
85
Pick · Ban
0.10 · 10.2%
as Mid · any role
Few games

How we measure

Low sample. 85 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 85%Flex Adaptive force 94%Defense Health scaling 73%Set taken in 55% of games
Every rune with its win rate7 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games72%47.5%35.5–59.8%
Legend: HasteFew games72%50.8%38.6–62.9%
Last StandFew games69%42.4%30.6–55.1%
ConquerorFew games68%48.3%35.9–60.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games42%38.9%24.8–55.1%
RevitalizeFew games42%38.9%24.8–55.1%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Treasure HunterFew games26%63.6%43.0–80.3%

Questions

What keystone do Aatrox Mid players take on SG?

Conqueror, with Resolve as the secondary tree, is the most played page: 46% of 85 games in all ranks, patch 26.20, 41.0% win rate.

Which stat shards do Aatrox Mid players pick?

Adaptive force, Adaptive force, Health scaling: 55% of 85 games in all ranks, patch 26.20, 46.8% win rate.