- Win
- 53.5%
- ▲3.5 vs Jungle
- LP a game
- +4.70
- ±1.44
- Games
- 912
- a win +23.7 · a loss −17.5
- Pick · Ban
- 0.95 · 10.3%
- as Jungle · any role
Low sample. 912 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 99%Defense Health scaling 87%Set taken in 79% of games
Every rune with its win rate21 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 96% | 53.3% | 49.9–56.5% |
| Conqueror | 95% | 52.7% | 49.4–56.0% |
| Last Stand | 88% | 52.4% | 48.9–55.8% |
| Legend: Haste | 61% | 49.2% | 45.0–53.3% |
| Legend: Alacrity | 35% | 59.7% | 54.2–64.9% |
| Coup de GraceFew games | 4.1% | 56.8% | 40.9–71.3% |
| Cut DownFew games | 3.4% | 61.3% | 43.8–76.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 65% | 55.4% | 51.3–59.3% |
| Magical Footwear | 63% | 54.9% | 50.8–59.0% |
| Cash BackFew games | 3.6% | 72.7% | 55.8–84.9% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Treasure Hunter | 14% | 44.5% | 36.2–53.2% |
| Taste of Blood | 12% | 42.9% | 33.8–52.4% |
| Sudden ImpactFew games | 5.9% | 50.0% | 37.1–62.9% |
| ElectrocuteFew games | 3.3% | 60.0% | 42.3–75.4% |
| Sixth SenseFew games | 3.0% | 59.3% | 40.7–75.5% |
| Relentless HunterFew games | 3.0% | 59.3% | 40.7–75.5% |
| Ultimate HunterFew games | 2.6% | 50.0% | 31.4–68.6% |
| Cheap ShotFew games | 2.5% | 60.9% | 40.8–77.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 12% | 51.4% | 42.2–60.5% |
| Revitalize | 12% | 54.6% | 45.2–63.5% |
| OvergrowthFew games | 2.6% | 54.2% | 35.1–72.1% |
Questions
What keystone do Aatrox Jungle players take on SG?
Conqueror, with Inspiration as the secondary tree, is the most played page: 65% of 912 games in all ranks, patch 26.20, 55.6% win rate.
What other rune page do Aatrox Jungle players use?
Electrocute with Resolve: 2% of 912 games in all ranks, patch 26.20, 64.3% win rate.
Which stat shards do Aatrox Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 79% of 912 games in all ranks, patch 26.20, 52.6% win rate.

























