- Win
- 50.8%
- ▲0.8 vs Jungle
- LP a game
- +2.30
- ±0.24
- Games
- 31.4k
- a win +22.2 · a loss −18.4
- Pick · Ban
- 0.64 · 5.9%
- as Jungle · any role
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Adaptive force 92%Flex Adaptive force 99%Defense Health scaling 85%Set taken in 79% of games
Every rune with its win rate42 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 97% | 50.9% | 50.3–51.4% |
| Conqueror | 95% | 50.9% | 50.3–51.4% |
| Last Stand | 90% | 50.8% | 50.2–51.4% |
| Legend: Haste | 70% | 50.3% | 49.6–50.9% |
| Legend: Alacrity | 25% | 52.3% | 51.2–53.4% |
| Cut Down | 3.9% | 53.6% | 50.7–56.4% |
| Coup de Grace | 3.6% | 49.8% | 46.9–52.7% |
| Legend: Bloodline | 1.0% | 52.7% | 47.3–58.1% |
| Lethal TempoFew games | 0.2% | 50.9% | 38.1–63.6% |
| Absorb LifeFew games | 0.2% | 36.5% | 24.8–50.1% |
| Press the AttackFew games | 0.1% | 41.7% | 27.1–57.8% |
| Fleet FootworkFew games | 0.1% | 38.2% | 23.9–55.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 69% | 51.6% | 50.9–52.3% |
| Magical Footwear | 66% | 51.6% | 50.9–52.2% |
| Cash Back | 3.9% | 51.9% | 49.1–54.7% |
| Triple Tonic | 1.6% | 53.2% | 48.7–57.6% |
| Approach Velocity | 0.5% | 48.3% | 40.2–56.4% |
| Jack Of All Trades | 0.4% | 51.7% | 42.7–60.7% |
| First StrikeFew games | 0.3% | 56.8% | 46.4–66.7% |
| Biscuit DeliveryFew games | 0.1% | 39.5% | 26.4–54.4% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Treasure Hunter | 14% | 49.6% | 48.1–51.1% |
| Taste of Blood | 12% | 48.9% | 47.3–50.4% |
| Sudden Impact | 4.4% | 50.3% | 47.7–52.9% |
| Ultimate Hunter | 2.3% | 45.9% | 42.3–49.6% |
| Electrocute | 2.0% | 48.6% | 44.8–52.6% |
| Sixth Sense | 1.4% | 50.2% | 45.6–54.9% |
| Grisly Mementos | 1.3% | 44.1% | 39.3–49.0% |
| Relentless Hunter | 1.0% | 50.0% | 44.4–55.6% |
| Dark Harvest | 0.8% | 49.0% | 42.8–55.2% |
| Cheap Shot | 0.5% | 46.4% | 39.0–54.0% |
| Deep Ward | 0.5% | 52.4% | 44.4–60.2% |
| Hail of BladesFew games | 0.1% | 44.2% | 30.4–58.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 10% | 48.2% | 46.5–49.9% |
| Bone Plating | 10.0% | 48.1% | 46.3–49.8% |
| Conditioning | 1.6% | 51.9% | 47.5–56.3% |
| Overgrowth | 1.3% | 47.4% | 42.6–52.2% |
| Second Wind | 0.7% | 48.1% | 41.7–54.5% |
| Unflinching | 0.7% | 54.4% | 47.9–60.8% |
| DemolishFew games | 0.2% | 34.0% | 22.7–47.4% |
| Grasp of the UndyingFew games | 0.1% | 39.5% | 25.6–55.3% |
| Font of LifeFew games | <0.1% | 56.0% | 37.1–73.3% |
| Shield BashFew games | <0.1% | 30.8% | 16.5–50.0% |
Questions
What keystone do Aatrox Jungle players take on all servers?
Conqueror, with Inspiration as the secondary tree, is the most played page: 69% of 31,418 games in all ranks, patch 26.20, 51.6% win rate.
What other rune page do Aatrox Jungle players use?
Electrocute with Precision: 1% of 31,418 games in all ranks, patch 26.20, 48.4% win rate.
Which stat shards do Aatrox Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 79% of 31,418 games in all ranks, patch 26.20, 50.6% win rate.














































