- Win
- 54.4%
- ▲4.4 vs Jungle
- LP a game
- +5.10
- ±1.78
- Games
- 575
- a win +23.5 · a loss −17.0
- Pick · Ban
- 0.96 · 10.4%
- as Jungle · any role
Low sample. 575 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Sp

47% · 55.2% won
Spells
Fl
Sm
Sm
100% · 54.4% won
Skills
››starts Q E Q
61% · 56.1% won
Items 19.6% of games with a core
- Hubris
- Sundered Sky
- Death's Dance
4th
- Mo
67.5% won19% pick - Dd
68.4% won18% pick - Mr
53.1% won15% pick
5th
- Ga
71.4% won16% pick - Mo
64.3% won16% pick
64.6% won (53.6–74.2) · 79 games
BootsPlated Steelcaps47% · 53.9% won
Skill path 61% of games · 56.3% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 5 | 7 | 9 | ||||||||||||||
| WW | 4 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Hubris › Sundered Sky › Death's Dance20%64.6%54% to 74%
- Voltaic Cyclosword › Sundered Sky › Death's Dance8.9%61.1%45% to 75%
Skills
- ››starts Q E Q61%56.1%351
- ››starts Q E W30%55.6%171
Starting items
Scorchclaw Pup47% · 55.2% won · 268 games
- Scorchclaw Pup + Health Potion 34%55.2% won
- Gustwalker Hatchling Few games8.0%54.4% won
Boots
Plated Steelcaps47% · 53.9% won · 269 games
- Mercury's Treads 38%54.3% won
- No boots Few games9.0%57.7% won
Summoner spells
Flash + Smite100% · 54.4% won · 574 games
Every option as a table29 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Hubris › Sundered Sky › Death's DanceFew games | 20% | 64.6% | 53.6%–74.2% | 79 |
| Voltaic Cyclosword › Sundered Sky › Death's DanceFew games | 8.9% | 61.1% | 44.9%–75.2% | 36 |
| 4th item, of 216 games that reached it | ||||
| Maw of MalmortiusFew games | 19% | 67.5% | 52.0%–79.9% | 40 |
| Death's DanceFew games | 18% | 68.4% | 52.5%–80.9% | 38 |
| Mortal ReminderFew games | 15% | 53.1% | 36.4%–69.1% | 32 |
| Serylda's GrudgeFew games | 13% | 78.6% | 60.5%–89.8% | 28 |
| Boots | ||||
| Plated Steelcaps | 47% | 53.9% | 47.9%–59.8% | 269 |
| Mercury's Treads | 38% | 54.3% | 47.7%–60.7% | 221 |
| No bootsFew games | 9.0% | 57.7% | 44.2%–70.1% | 52 |
| Gluttonous GreavesFew games | 4.0% | 56.5% | 36.8%–74.4% | 23 |
| Starting items | ||||
| Scorchclaw Pup | 47% | 55.2% | 49.2%–61.1% | 268 |
| Scorchclaw Pup + Health Potion | 34% | 55.2% | 48.1%–62.0% | 194 |
| Gustwalker HatchlingFew games | 8.0% | 54.4% | 40.2%–67.9% | 46 |
| Mosstomper Seedling + Health PotionFew games | 4.0% | 52.2% | 33.0%–70.8% | 23 |
| Summoner spells | ||||
| Flash + Smite | 100% | 54.4% | 50.3%–58.4% | 574 |
| Skill order | ||||
| Max Q E W · starts Q E Q | 61% | 56.1% | 50.9%–61.2% | 351 |
| Max Q E W · starts Q E W | 30% | 55.6% | 48.1%–62.8% | 171 |
| First 11 skill points | ||||
| Q E Q W Q R Q E Q E R | 61% | 56.3% | 50.9%–61.5% | 336 |
| Q E W Q Q R Q E Q E R | 28% | 57.1% | 49.3%–64.7% | 154 |
| Finished items | ||||
| Voltaic Cyclosword | 35% | 51.2% | 44.4%–58.1% | 201 |
| Maw of MalmortiusFew games | 16% | 61.7% | 51.6%–70.9% | 94 |
| Edge of NightFew games | 15% | 59.8% | 49.3%–69.5% | 87 |
| Profane HydraFew games | 15% | 54.0% | 43.6%–64.1% | 87 |
| Mortal ReminderFew games | 13% | 60.0% | 48.7%–70.3% | 75 |
| Spear of ShojinFew games | 11% | 45.3% | 33.7%–57.4% | 64 |
| Serylda's GrudgeFew games | 8.9% | 66.7% | 53.0%–78.0% | 51 |
| Serpent's FangFew games | 7.3% | 59.5% | 44.5%–73.0% | 42 |
| Endless HungerFew games | 5.7% | 72.7% | 55.8%–84.9% | 33 |
| Guardian AngelFew games | 4.2% | 75.0% | 55.1%–88.0% | 24 |
Questions
What do Aatrox Jungle players build first on SG?
The most played core is Hubris, then Sundered Sky, then Death's Dance: 14% of 575 games in all ranks, patch 26.20, 64.6% win rate.
What skill order do Aatrox Jungle players use?
Most often they max Q, E, W and start Q, E, Q: 61% of 575 games in all ranks, patch 26.20, 56.1% win rate.
Which summoner spells do Aatrox Jungle players take?
Flash and Smite, in 100% of 575 games in all ranks, patch 26.20, 54.4% win rate.






































