- Win
- 46.2%
- ▼3.8 vs Jungle
- LP a game
- +3.80
- ±3.23
- Games
- 223
- a win +27.1 · a loss −17.2
- Pick · Ban
- 0.42 · 3.7%
- as Jungle · any role
Brand Jungle on RU, patch 26.20: Deathfire Touch + Precision (each the most played of 223 games).
Low sample. 223 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 82%Flex Adaptive force 100%Defense Health scaling 95%Set taken in 75% of games
Every rune with its win rate15 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 72% | 48.4% | 40.8–56.1% |
| Scorch | 68% | 46.7% | 39.0–54.6% |
| Transcendence | 64% | 45.8% | 37.8–54.0% |
| Deathfire Touch | 60% | 48.1% | 39.8–56.5% |
| Axiom ArcanistFew games | 15% | 36.4% | 22.2–53.4% |
| Gathering StormFew games | 11% | 44.0% | 26.7–62.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut DownFew games | 43% | 48.4% | 38.6–58.3% |
| Presence of MindFew games | 42% | 46.8% | 37.1–56.8% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark HarvestFew games | 36% | 44.4% | 34.1–55.3% |
| Grisly MementosFew games | 31% | 42.9% | 31.9–54.5% |
| Treasure HunterFew games | 30% | 43.9% | 32.6–55.9% |
| Taste of BloodFew games | 27% | 44.3% | 32.5–56.7% |
| Cheap ShotFew games | 11% | 37.5% | 21.2–57.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 13% | 53.6% | 35.8–70.5% |
| Magical FootwearFew games | 12% | 53.9% | 35.5–71.2% |
Questions
What keystone do Brand Jungle players take on RU?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 48% of 223 games in all ranks, patch 26.20, 48.6% win rate.
What other rune page do Brand Jungle players use?
Dark Harvest with Sorcery: 28% of 223 games in all ranks, patch 26.20, 44.4% win rate.
Which stat shards do Brand Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 75% of 223 games in all ranks, patch 26.20, 43.7% win rate.



















