DianaSupport

Off-meta SupportAll ranks

Jungle62%Mid36%Support<1%
Win
33.3%
▼16.7 vs Support
LP a game
—
Not enough games
Games
12
Pick · Ban
0.02 · 3.6%
as Support · any role
Few games

How we measure

Low sample. 12 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 12 games

Spells

  • Flash
  • Ignite

83% · 40.0% won

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondNo games
  • Master+No games

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Seraphine50.5%
  2. Nami52.8%
  3. Lux50.5%
  4. Yuumi51.3%
  5. Morgana49.7%
  6. Leona50.9%
  7. Soraka52.5%
  8. Lulu48.6%
  9. Thresh50.3%
  10. Diana33.3%
LP by rankAll ranks: a win +20.0 · a loss −18.43 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Diana by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Ironno LP figure–0.0%––No LP figurerank +0.56
Bronze3 games, small sample333.3%+17.0−24.0−10.30rank +2.69, ±26.79, the 95% range, over 3 games
Gold2 games, small sample20.0%–−10.0−10.00rank +2.37, ±19.60, the 95% range, over 2 games
Platinum5 games, small sample540.0%+22.0−20.3−3.40rank +1.92, ±20.37, the 95% range, over 5 games
Diamondno LP figure–100.0%––No LP figurerank +2.46

A win and a loss

Win rate by game length5 lengths

Questions

Is Diana Support good right now?

Grade B, off-meta: 33.3% won over 12 games in all ranks, patch 26.20.

How much LP does Diana Support net a game?

−5.60 LP a game (±11.28) in all ranks, patch 26.20, against a rank average of +2.16.

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