DianaTop runes

Off-meta Top

Jungle62%Mid36%Top2%
Win
39.2%
▼10.8 vs Top
LP a game
—
Not enough games
Games
79
Pick · Ban
0.15 · 3.6%
as Top · any role
Few games

How we measure

Diana Top on RU, patch 26.20: Electrocute + Sorcery (each the most played of 79 games).

Low sample. 79 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 74%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 61% of games
Every rune with its win rate9 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games63%32.0%20.8–45.8%
Bone PlatingFew games39%29.0%16.1–46.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games51%47.5%32.9–62.5%
TranscendenceFew games29%34.8%18.8–55.1%
ScorchFew games28%50.0%30.7–69.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games52%39.0%25.7–54.3%
Sudden ImpactFew games52%39.0%25.7–54.3%
Grisly MementosFew games46%41.7%27.1–57.8%
Treasure HunterFew games46%41.7%27.1–57.8%

Questions

What keystone do Diana Top players take on RU?

Electrocute, with Sorcery as the secondary tree, is the most played page: 27% of 79 games in all ranks, patch 26.20, 52.4% win rate.

What other rune page do Diana Top players use?

Grasp of the Undying with Sorcery: 19% of 79 games in all ranks, patch 26.20, 46.7% win rate.

Which stat shards do Diana Top players pick?

Adaptive force, Adaptive force, Health scaling: 61% of 79 games in all ranks, patch 26.20, 37.5% win rate.