- Win
- 50.5%
- ▲0.5 vs Mid
- LP a game
- +1.70
- ±1.00
- Games
- 1,577
- a win +20.7 · a loss −17.7
- Pick · Ban
- 3.0 · 3.6%
- as Mid · any role
Diana Mid on RU, patch 26.20: Electrocute + Resolve (each the most played of 1,577 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 96%Flex Adaptive force 100%Defense Health scaling 94%Set taken in 91% of games
Every rune with its win rate17 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 91% | 50.9% | 48.4–53.5% |
| Electrocute | 90% | 50.9% | 48.4–53.5% |
| Grisly Mementos | 88% | 51.2% | 48.6–53.9% |
| Treasure Hunter | 86% | 51.4% | 48.7–54.0% |
| Ultimate HunterFew games | 4.6% | 38.9% | 28.5–50.4% |
| Sixth SenseFew games | 2.6% | 46.3% | 32.1–61.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 58% | 52.7% | 49.5–55.9% |
| Bone Plating | 57% | 52.4% | 49.2–55.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 42% | 48.0% | 44.3–51.8% |
| Scorch | 39% | 47.7% | 43.8–51.7% |
| Transcendence | 7.6% | 48.7% | 39.9–57.6% |
| Stormraider's SurgeFew games | 5.5% | 44.2% | 34.2–54.7% |
| Gathering StormFew games | 3.3% | 46.2% | 33.3–59.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 2.7% | 45.2% | 31.2–60.1% |
| TriumphFew games | 2.5% | 45.0% | 30.7–60.2% |
| ConquerorFew games | 2.1% | 45.5% | 29.8–62.0% |
| Legend: AlacrityFew games | 2.0% | 40.6% | 25.5–57.7% |
Questions
What keystone do Diana Mid players take on RU?
Electrocute, with Resolve as the secondary tree, is the most played page: 52% of 1,577 games in all ranks, patch 26.20, 52.8% win rate.
What other rune page do Diana Mid players use?
Stormraider's Surge with Resolve: 5% of 1,577 games in all ranks, patch 26.20, 45.2% win rate.
Which stat shards do Diana Mid players pick?
Adaptive force, Adaptive force, Health scaling: 91% of 1,577 games in all ranks, patch 26.20, 51.1% win rate.




















