- Win
- 52.8%
- ▲2.8 vs Bot
- LP a game
- —
- Not enough games
- Games
- 36
- Pick · Ban
- 0.08 · 11.9%
- as Bot · any role
Low sample. 36 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 72% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 81% | 48.3% | 31.4–65.6% |
| Grisly MementosFew games | 78% | 46.4% | 29.5–64.2% |
| Treasure HunterFew games | 72% | 46.2% | 28.8–64.5% |
| ElectrocuteFew games | 56% | 50.0% | 29.9–70.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 61% | 54.6% | 34.7–73.1% |
Questions
What keystone do Fizz Bot players take on RU?
Electrocute, with Sorcery as the secondary tree, is the most played page: 36% of 36 games in all ranks, patch 26.20, 46.2% win rate.
What other rune page do Fizz Bot players use?
Dark Harvest with Precision: 28% of 36 games in all ranks, patch 26.20, 40.0% win rate.
Which stat shards do Fizz Bot players pick?
Adaptive force, Adaptive force, Health scaling: 72% of 36 games in all ranks, patch 26.20, 50.0% win rate.









