- Win
- 58.1%
- ▲8.1 vs Bot
- LP a game
- —
- Not enough games
- Games
- 31
- Pick · Ban
- 0.03 · 4.2%
- as Bot · any role
Low sample. 31 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Tenacity and slow resist 76%Set taken in 61% of games
Every rune with its win rate4 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 94% | 58.6% | 40.7–74.5% |
| ElectrocuteFew games | 90% | 57.1% | 39.1–73.5% |
| Deep WardFew games | 65% | 70.0% | 48.1–85.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 65% | 70.0% | 48.1–85.5% |
Questions
What keystone do Fizz Bot players take on JP?
Electrocute, with Sorcery as the secondary tree, is the most played page: 81% of 31 games in all ranks, last 7 days, 60.0% win rate.
Which stat shards do Fizz Bot players pick?
Adaptive force, Adaptive force, Tenacity and slow resist: 61% of 31 games in all ranks, last 7 days, 68.4% win rate.








