FizzBot runes

Off-meta Bot

Mid79%Jungle16%Bot1%
Win
58.1%
▲8.1 vs Bot
LP a game
—
Not enough games
Games
31
Pick · Ban
0.03 · 4.2%
as Bot · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 31 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Tenacity and slow resist 76%Set taken in 61% of games
Every rune with its win rate4 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games94%58.6%40.7–74.5%
ElectrocuteFew games90%57.1%39.1–73.5%
Deep WardFew games65%70.0%48.1–85.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games65%70.0%48.1–85.5%

Questions

What keystone do Fizz Bot players take on JP?

Electrocute, with Sorcery as the secondary tree, is the most played page: 81% of 31 games in all ranks, last 7 days, 60.0% win rate.

Which stat shards do Fizz Bot players pick?

Adaptive force, Adaptive force, Tenacity and slow resist: 61% of 31 games in all ranks, last 7 days, 68.4% win rate.